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MODIFYING A SIMULATED CHARACTER BY DIRECT MANIPULATION

  • US 20160030839A1
  • Filed: 03/31/2015
  • Published: 02/04/2016
  • Est. Priority Date: 08/01/2014
  • Status: Active Grant
First Claim
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1. A method comprising:

  • identifying, by a processing device, a portion of a simulated character of a video game available for modification in view of a cursor location associated with a user input device;

    selecting, by the processing device, the identified portion of the simulated character for modification; and

    modifying, by the processing device, the selected portion of the simulated character according to a direct manipulation of a display of the selected portion of the simulated character by a user using the user input device.

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