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SYSTEM, METHOD, AND COMPUTER PROGRAM PRODUCT FOR SHADING USING A DYNAMIC OBJECT-SPACE GRID

  • US 20160048999A1
  • Filed: 03/11/2015
  • Published: 02/18/2016
  • Est. Priority Date: 08/12/2014
  • Status: Active Grant
First Claim
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1. A method comprising:

  • receiving an object defined by triangle primitives in a three-dimensional (3D) space that is specific to the Object;

    defining an object-space shading grid for a first triangle primitive of the triangle primitives based on coordinates of the first triangle primitive in the 3D space; and

    executing, by a processing pipeline, a shader program to compute a shaded value at a point on the object-space shading grid for the first triangle primitive.

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