Virtual Gaming System and Method
First Claim
1. A virtual gaming system configured to generate a virtual gaming match between two opponents, the system comprising:
- a user input configured to receive at least one opponent selection input and at least one challenge selection input;
a video clip database configured with a plurality of archive video clips between the two opponents;
a challenges database configured with a plurality of challenges relating to the video clips in the video clip database;
a display configured to present the video clips, challenges and results data to the user; and
a processor configured with a virtual match selection engine configured to randomly select more than one archive video clip between the two opponents, a challenge selection engine configured to randomly select at least one challenge from the challenge database and receive at least one challenge selection input and a results engine configured to generate results data based on whether or not the challenges are met by the randomly selected video clips between the two opponents.
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Accused Products
Abstract
A virtual interactive archive video sports game configured to generate a virtual gaming match between two opponents is disclosed. The system includes a user input, a video clip database, a challenges database, a display and a processor. The user input is configured to receive at least one opponent selection input and at least one challenge selection input. The video clip database is configured with a plurality of video clips between the two opponents. The challenges database is configured with a plurality of challenges relating to the video clips in the video clip database. The display is configured to present the video clips, challenges and results data to the user. The processor is configured with a virtual match selection engine configured to randomly select more than one video clip between the two opponents, a challenge selection engine configured to randomly select at least one challenge from the challenge database and receive at least one challenge selection input and a results engine configured to generate results data based on whether or not the challenges are met by the randomly selected video clip, between the two opponents.
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Citations
20 Claims
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1. A virtual gaming system configured to generate a virtual gaming match between two opponents, the system comprising:
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a user input configured to receive at least one opponent selection input and at least one challenge selection input; a video clip database configured with a plurality of archive video clips between the two opponents; a challenges database configured with a plurality of challenges relating to the video clips in the video clip database; a display configured to present the video clips, challenges and results data to the user; and a processor configured with a virtual match selection engine configured to randomly select more than one archive video clip between the two opponents, a challenge selection engine configured to randomly select at least one challenge from the challenge database and receive at least one challenge selection input and a results engine configured to generate results data based on whether or not the challenges are met by the randomly selected video clips between the two opponents. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A virtual gaming method configured to generate a virtual gaming match between two opponents, the method comprising:
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receiving at least one opponent selection input and at least one challenge selection input; providing a video clip database configured with a plurality of video clips between the two opponents; providing a challenges database configured with a plurality of challenges relating to the video clips in the video clip database; providing a display configured to present the video clips, challenges and results data to the user; and providing a processor configured with a virtual match selection engine configured to randomly select more than one video clip between the two opponents, a challenge selection engine configured to randomly select at least one challenge from the challenge database and receive at least one challenge selection input and a results engine configured to generate results data based on whether or not the challenges are met by the randomly selected video between the two opponents. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification