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Virtual Gaming System and Method

  • US 20160059135A1
  • Filed: 08/27/2015
  • Published: 03/03/2016
  • Est. Priority Date: 09/03/2014
  • Status: Active Grant
First Claim
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1. A virtual gaming system configured to generate a virtual gaming match between two opponents, the system comprising:

  • a user input configured to receive at least one opponent selection input and at least one challenge selection input;

    a video clip database configured with a plurality of archive video clips between the two opponents;

    a challenges database configured with a plurality of challenges relating to the video clips in the video clip database;

    a display configured to present the video clips, challenges and results data to the user; and

    a processor configured with a virtual match selection engine configured to randomly select more than one archive video clip between the two opponents, a challenge selection engine configured to randomly select at least one challenge from the challenge database and receive at least one challenge selection input and a results engine configured to generate results data based on whether or not the challenges are met by the randomly selected video clips between the two opponents.

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