MANAGEMENT OF CONTENT IN A 3D HOLOGRAPHIC ENVIRONMENT
First Claim
1. An electronic device that provides an interactive augmented reality environment, comprising:
- a see-through display; and
one or more processors in communication with the see-through display, the one or more processors acquire a first set of content, the one or more processors determine an axis for a first virtual cylinder that surrounds an end user of the electronic device and determine a radius for the first virtual cylinder, the one or more processors generate one or more images associated with a first curved slate using the first set of content, the one or more processors cause the one or more images to be displayed using the see-through display such that the first curved slate appears to be located within a portion of the first virtual cylinder and the first curved slate appears to be body-locked to the end user of the electronic device.
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Accused Products
Abstract
Methods for managing content within an interactive augmented reality environment are described. An augmented reality environment may be provided to an end user of a head-mounted display device (HMD) in which content (e.g., webpages) may be displayed to the end user using one or more curved slates that are positioned on a virtual cylinder that appears body-locked to the end user. The virtual cylinder may be located around the end user with the end user positioned in the middle of the virtual cylinder such that the one or more curved slates appear to be displayed at the same distance from the end user. The position and size of each of the one or more curved slates may be controlled by the end user using head gestures and a virtual pointer projected onto the virtual cylinder.
90 Citations
20 Claims
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1. An electronic device that provides an interactive augmented reality environment, comprising:
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a see-through display; and one or more processors in communication with the see-through display, the one or more processors acquire a first set of content, the one or more processors determine an axis for a first virtual cylinder that surrounds an end user of the electronic device and determine a radius for the first virtual cylinder, the one or more processors generate one or more images associated with a first curved slate using the first set of content, the one or more processors cause the one or more images to be displayed using the see-through display such that the first curved slate appears to be located within a portion of the first virtual cylinder and the first curved slate appears to be body-locked to the end user of the electronic device. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method for managing content within an interactive augmented reality environment using a mobile device, comprising:
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determining a first set of content to be displayed using the mobile device; determining an axis for a first virtual cylinder that surrounds an end user of the mobile device; determining a radius for the first virtual cylinder; generating one or more images associated with a first curved slate using the first set of content; and displaying the one or more images using the mobile device such that the first curved slate appears to be located within a portion of the first virtual cylinder and the first curved slate appears to be body-locked to the end user of the mobile device. - View Dependent Claims (9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. One or more storage devices containing processor readable code for programming one or more processors to perform a method for managing content within an interactive augmented reality environment using a mobile device comprising the steps of:
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determining a location of the mobile device; determining a first set of content to be displayed based on the location of the mobile device; determining an axis for a first virtual cylinder that surrounds an end user of the mobile device; determining a radius for the first virtual cylinder based on the location of the mobile device; generating one or more images associated with a first curved slate using the first set of content; and displaying the one or more images using a see-through display of the mobile device such that the first curved slate appears to be located within a portion of the first virtual cylinder and the first curved slate appears to be body-locked to the end user of the mobile device.
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Specification