×

ADJUSTING OBJECT ADAPTIVE MODIFICATION OR GAME LEVEL DIFFICULTY AND PHYSICAL GESTURES THROUGH LEVEL DEFINITION FILES

  • US 20160067611A1
  • Filed: 09/09/2015
  • Published: 03/10/2016
  • Est. Priority Date: 09/10/2014
  • Status: Active Grant
First Claim
Patent Images

1. A system comprising:

  • one or more processors and a memory including instructions, which when executed by the one or more processors, cause the one or more processors to perform operations comprising;

    accessing gameplay information for a player of a computer-implemented game, the gameplay information including input information indicating one or more attributes of gameplay input provided by the player;

    estimating a gameplay skill level of the player of the player based on the one or more gameplay input attributes; and

    based on the estimated gameplay skill level of the player, modifying respective values of one or more gameplay parameters that determine on-screen behavior of virtual in-game objects responsive to user input, thereby to modify a gameplay difficulty level.

View all claims
  • 6 Assignments
Timeline View
Assignment View
    ×
    ×