Play Sequence Visualization and Analysis
3 Assignments
0 Petitions
Accused Products
Abstract
A method for visualizing plays in a sporting event may include receiving a video stream of the sporting event and a measurement stream, asynchronous to the video stream, associated with objects in the sporting event. The method may further include displaying a synchronized presentation of the video stream and the measurement stream. The synchronization may be performed near the time of the displaying. Another method for visualizing plays in a sporting event may include receiving measurement information related to actions from one or more sporting events. The method may also include identifying plays from the actions using the measurement information and displaying a representation of the identified plays. A system for visualizing plays in a sporting event may include an integrated server and a synchronization mechanism. Another method for visualizing plays in a sporting event may include displaying a video of a play selected from a representation.
21 Citations
68 Claims
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1-48. -48. (canceled)
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49. A system for visualizing an action in a sporting event comprising:
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an integrated server configured to; receive a planned play sequence related to at least one player and the sporting event, the planned play sequence representing at least one sporting action in the sporting event; receive a video stream of an actual play sequence in the sporting event; receive a measurement stream from one of a plurality of tracking sources including positional measurements for one or more objects in the actual play sequence; and a synchronization mechanism configured to display a synchronized presentation of the video stream and a two-dimensional graphical representation of the positional measurements in the measurement stream, wherein each of the positional measurements corresponds to the at least one sporting action represented by the planned play sequence, wherein displaying the synchronized presentation includes computing variations between the actual play sequence and the planned play sequence. - View Dependent Claims (50, 51, 52, 53, 54, 55, 56)
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57. A computer-implemented method for visualizing plays in a sporting event comprising:
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receiving a planned play sequence related to at least one player and the sporting event, the planned play sequence representing at least one sporting action in the sporting event; receiving a video stream of an actual play sequence in the sporting event; receiving a measurement stream from one of a plurality of tracking sources including positional measurements for one or more objects in the actual play sequence; and displaying a synchronized presentation of the video stream and a two-dimensional graphical representation of the positional measurements in the measurement stream, wherein each of the positional measurements corresponds to the at least one sporting action represented by the planned play sequence, wherein displaying the synchronized presentation includes computing variations between the actual play sequence and the planned play sequence. - View Dependent Claims (58, 59, 60, 61, 62, 63, 64)
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65. A computer-implemented method for identifying plays in a sporting event comprising:
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receiving a video sequence containing one or more actual plays of one or more sporting events; identifying a planned play sequence based on the actual play sequence; determining a portion of the video sequence associated with the one or more actual plays of the sporting event; extracting one or more action sequence measurements of one or more actions for the actual play based on automatically analyzing at least part of the portion of the video sequence, wherein the statistic represents the one or more action sequence measurements; storing the one or more action sequence measurements for the actual play; and displaying a synchronized presentation of the video sequence and each of the extracted action sequence measurements represented by the planned play sequence. - View Dependent Claims (66, 67, 68)
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Specification