TECHNIQUES FOR LOW POWER MONITORING OF SPORTS GAME PLAY
First Claim
1. An apparatus to monitor interactions comprising:
- an interaction detection component to monitor an interaction sensor incorporated into a playing piece to detect an interaction of the playing piece with a portion of a body, to generate playing piece data recording an aspect of the interaction and to determine whether the interaction maintains the playing piece within a close proximity to the body; and
a communications component to use electric power from a power source to wirelessly transmit the playing piece data to a player device carried on the body via shorter range wireless communications or to wirelessly transmit the playing piece data to an access point (AP) device via longer range wireless communications based on the determination, the shorter range wireless communications to consume electric power of the power source at a lesser rate than the longer range wireless communications.
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Accused Products
Abstract
Various embodiments are directed to techniques for reducing electric power employed by devices of a game play monitoring system that collects data during game play in a sport. An apparatus may include an interaction detection component to monitor an interaction sensor of a playing piece to detect an interaction with a body, generate playing piece data recording an aspect of the interaction and determine whether the interaction maintains the playing piece within a close proximity to the body; and a communications component to use electric power from a power source to wirelessly transmit the playing piece data to a player device carried by the body via shorter range wireless communications or to an access point device via longer range wireless communications based on the determination, the shorter range wireless communications to consume electric power of the power source at a lesser rate. Other embodiments are described and claimed.
19 Citations
25 Claims
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1. An apparatus to monitor interactions comprising:
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an interaction detection component to monitor an interaction sensor incorporated into a playing piece to detect an interaction of the playing piece with a portion of a body, to generate playing piece data recording an aspect of the interaction and to determine whether the interaction maintains the playing piece within a close proximity to the body; and a communications component to use electric power from a power source to wirelessly transmit the playing piece data to a player device carried on the body via shorter range wireless communications or to wirelessly transmit the playing piece data to an access point (AP) device via longer range wireless communications based on the determination, the shorter range wireless communications to consume electric power of the power source at a lesser rate than the longer range wireless communications. - View Dependent Claims (2, 3, 4, 5, 7)
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6. A system to monitor interactions comprising:
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a power source; an interaction detection component to monitor an interaction sensor incorporated into a playing piece to detect an interaction of the playing piece with a portion of a body, to generate playing piece data recording an aspect of the interaction and to determine whether the interaction maintains the playing piece within a close proximity to the body; a communications component to use electric power from a power source to wirelessly transmit the playing piece data to a player device carried on the body via shorter range wireless communications or to wirelessly transmit the playing piece data to an access point (AP) device via longer range wireless communications based on the determination, the shorter range wireless communications to consume electric power of the power source at a lesser rate than the longer range wireless communications; and an antenna and an interface coupled to the antenna to transmit the playing piece data via the shorter range wireless communications and via the longer range wireless communications.
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8. A computer-implemented method for monitoring interactions comprising:
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monitoring an interaction sensor incorporated into a playing piece to detect an interaction of the playing piece with a portion of a body; generating playing piece data recording an aspect of the interaction; determining whether the interaction maintains the playing piece within a close proximity to the body; and using electric power from the power source to wirelessly transmit the playing piece data to a player device carried on the body via shorter range wireless communications or to wirelessly transmit the playing piece data to an access point (AP) device via longer range wireless communications based on the determination, the shorter range wireless communications to consume electric power of the power source at a lesser rate than the longer range wireless communications. - View Dependent Claims (9, 10, 11, 12, 13)
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14. At least one machine-readable storage medium comprising instructions that when executed by a processor component, cause the processor component to:
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monitor an interaction sensor incorporated into a playing piece to detect an interaction of the playing piece with a portion of a body; generate playing piece data recording an aspect of the interaction; determine whether the interaction maintains the playing piece within a close proximity to the body; and use electric power from the power source to wirelessly transmit the playing piece data to a player device carried by the body via shorter range wireless communications or to wirelessly transmit the playing piece data to an access point (AP) device via longer range wireless communications based on the determination, the shorter range wireless communications to consume electric power of the power source at a lesser rate than the longer range wireless communications. - View Dependent Claims (15, 16, 17, 18)
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19. At least one machine-readable storage medium comprising instructions that when executed by a processor component, cause the processor component to:
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monitor a proximity sensor incorporated into a player device to detect a proximity of a playing piece to a portion of a body that carries the player device; determine whether the playing piece is within a close proximity to the body; monitor an interaction sensor incorporated into the player device to detect an interaction of the body with the playing piece; generate at least a portion of a player data recording an aspect of the interaction; and use electric power from a power source of the player device to wirelessly transmit the player data and playing piece data to an access point (AP) device via longer range wireless communications based on the determination and based on detection of the interaction, the playing piece data received from the playing piece via shorter range wireless communications, the shorter range wireless communications to consume electric power of the power source at a lesser rate than the longer range wireless communications. - View Dependent Claims (20, 21, 22, 23, 24, 25)
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Specification