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User Interface Editor

  • US 20160092096A1
  • Filed: 12/07/2015
  • Published: 03/31/2016
  • Est. Priority Date: 02/01/2012
  • Status: Active Grant
First Claim
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1. A method, performed by one or more computing devices, comprising:

  • defining a hierarchical structure for a user interface (UI) via a UI editor, comprising;

    receiving a first user input from a first user to define one or more layers of the hierarchical structure;

    adding one or more UI components at each layer; and

    specifying one or more relationships among particular UI components; and

    associating metadata with each UI component at each layer, the metadata comprising display information describing how the corresponding UI component is presented in the UI based on defining one or more display states for each UI component at each layer,wherein at least one of UI components is associated with a single display state and at least one of the UI components is associated with a plurality of display states, andwherein the at least one UI component associated with a plurality of display states comprises at least a first display state associated with the display of the UI component when the UI component is not user-interactable, and a second display state associated with the display of the UI component when the UI component is user-interactable, the second display state being different from the first display state.

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