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METHOD AND SYSTEM FOR A GAMING SYSTEM USER INTERFACE

  • US 20160093143A1
  • Filed: 09/26/2014
  • Published: 03/31/2016
  • Est. Priority Date: 09/26/2014
  • Status: Active Grant
First Claim
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1. A gaming machine comprising:

  • a base;

    a columnar pedestal extending vertically from said base, said pedestal having a cross-sectional area, a width, and a depth that are less than each of a corresponding cross-sectional area, width, and depth of said base; and

    a button deck adjustably coupled to said pedestal, said button deck comprising;

    an upper surface comprising a transparent touchscreen element;

    a lower surface opposite said upper surface; and

    a button deck body extending therebetween;

    at least one of said lower surface and said body comprising one or more transparent display elements, said one or more transparent display elements configured to generate one or more images of gaming machine control actuators viewable on said upper surface, said transparent touchscreen element configured to receive from a user at least one of touches and gestures indicating control inputs to said gaming machine, the at least one of touches and gestures corresponding to the generated images; and

    a player tracking card reader positioned within the button deck and accessible through a slot in a front edge of the button deck, said player tracking card reader communicatively coupled to a player tracking display area of said gaming machine.

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