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Program Mode Transition

  • US 20160101355A1
  • Filed: 12/14/2015
  • Published: 04/14/2016
  • Est. Priority Date: 12/15/2008
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • executing game logic of a computer game on a server computer system to generate game video of the computer game at the server computer system;

    generating a video stream of the game video at the server computer system;

    transmitting the video stream from the server computer system to a client computer system for display at the client computer system;

    transmitting game logic of the computer game from the server computer system to the client computer system while simultaneously transmitting the video stream from the server computer system to the client computer system;

    determining that an executable subset of the game logic has been transmitted from the server computer system to the client computer system, the executable subset of the game logic being less than an entirety of the game logic, the executable subset of the game logic providing for continued execution of the computer game from a current game state; and

    upon determining that the executable subset of the game logic has been transmitted from the server computer system to the client computer system, directing execution of the executable subset of the game logic on the client computer system to generate game video of the computer game at the client computer system for display at the client computer system and stopping transmission of the video stream from the server computer system to the client computer system.

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