Application of Gait Characteristics for Mobile
First Claim
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1. A method for controlling an aspect of an application in a mobile or wearable device carried by a user, the method comprising:
- determining the gait velocity of the mobile or wearable device user, in real time and with an update frequency larger than the maximum between 2 Hz and the user'"'"'s step frequency;
controlling an aspect of an application in the mobile or wearable device with the determined gait velocity, in real time and with an update frequency larger than the maximum between 2 Hz and the user'"'"'s step frequency.
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Abstract
Some embodiments of the invention provide methods and apparatus for controlling any aspect of a virtual environment in a mobile or wearable device, where the user is performing a gait activity such as walking, jogging or running, and the controlling is performed leveraging the gait characteristics of the user. In some embodiments, the gait characteristics include velocity and stride length. In some embodiments, the only sensors utilized to obtain any contextual information are accelerometers.
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Citations
54 Claims
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1. A method for controlling an aspect of an application in a mobile or wearable device carried by a user, the method comprising:
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determining the gait velocity of the mobile or wearable device user, in real time and with an update frequency larger than the maximum between 2 Hz and the user'"'"'s step frequency; controlling an aspect of an application in the mobile or wearable device with the determined gait velocity, in real time and with an update frequency larger than the maximum between 2 Hz and the user'"'"'s step frequency. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A method for controlling an aspect of a virtual environment in a mobile or wearable device carried by a user, the method comprising:
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determining a gait characteristic of the mobile or wearable device user, in real time. controlling an aspect of a virtual environment in the mobile or wearable device with the determined gait characteristic, in real time. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. A system comprising:
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a processor; a processor-readable medium including one or more instructions which, when executed by the processor, causes the processor to control an aspect of an application in a mobile or wearable device carried by a user by; determining the gait velocity of the mobile or wearable device user, in real time and with an update frequency larger than the maximum between 2 Hz and the user'"'"'s step frequency; controlling an aspect of an application in the mobile or wearable device with the determined gait velocity, in real time and with an update frequency larger than the maximum between 2 Hz and the user'"'"'s step frequency. - View Dependent Claims (20, 21, 22, 23, 24)
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25. A system comprising:
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a processor; a processor-readable medium including one or more instructions which, when executed by the processor, causes the processor to control an aspect of a virtual environment in a mobile or wearable device carried by a user by; determining a gait characteristic of the mobile or wearable device user, in real time. controlling an aspect of a virtual environment in the mobile or wearable device with the determined gait characteristic, in real time. - View Dependent Claims (26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36)
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37. A processor-readable medium including instructions which, when executed by a processor, causes the processor to control an aspect of an application in a mobile or wearable device carried by a user by:
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determining the gait velocity of the mobile or wearable device user, in real time and with an update frequency larger than the maximum between 2 Hz and the user'"'"'s step frequency; controlling an aspect of an application in the mobile or wearable device with the determined gait velocity, in real time and with an update frequency larger than the maximum between 2 Hz and the user'"'"'s step frequency. - View Dependent Claims (38, 39, 40, 41, 42)
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43. A processor-readable medium including instructions which, when executed by a processor, causes the processor to control an aspect of a virtual environment in a mobile or wearable device carried by a user by:
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determining a gait characteristic of the mobile or wearable device user, in real time. controlling an aspect of a virtual environment in the mobile or wearable device with the determined gait characteristic, in real time. - View Dependent Claims (44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54)
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Specification