ARRANGEMENT AND METHOD FOR REPRODUCING AUDIO DATA OF AN ACOUSTIC SCENE
First Claim
1. An arrangement for reproducing audio data of an acoustic scene in a given environment, with the arrangement adapted for generating audio signals for at least a first headphone channel and a second headphone channel of a headphone assembly, with the audio signals corresponding to at least one audio object and/or sound source in the acoustic scene comprising at least one given close range and at least one given distant range arranged around a listener such that any of the at least one distant ranges is farther away from the listener than any of the at least one close ranges, wherein the arrangement comprising:
- a first headphone channel;
a second headphone channel;
a basic channel provider comprising at least a basic system adapted for reproducing audio signals corresponding to at least one audio object and/or sound source arranged in at least one distant range;
a proximity channel provider comprising at least a proximity system adapted for reproducing audio signals corresponding to at least one audio object and/or sound source arranged in at least one close range, wherein;
the basic channel provider is configured to provide a first basic effect channel and a second basic effect channel of the basic system to create at least one basic audio signal corresponding to at least one distant range;
the proximity channel provider is configured to provide a first proximity effect channel and a second proximity effect channel of the proximity system to create at least one proximity audio signal corresponding to at least one close range; and
whereinthe first headphone channel is driven by the first basic effect channel and the first proximity effect channel; and
the second headphone channel is driven by the second basic effect channel and the second proximity effect channel.
1 Assignment
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Accused Products
Abstract
An arrangement, for reproducing audio data of an acoustic scene, adapted for generating audio signals for at least a first and a second headphone channel of a headphone assembly, the audio signals corresponding to at least one audio object and/or sound source in the acoustic scene comprising at least one given close range and at least one given distant range arranged around a listener, the arrangement comprising a first headphone channel; a second headphone channel; a basic channel provider comprising at least a basic system adapted for reproducing audio signals corresponding to at least one audio object and/or sound source arranged in at least one distant range; a proximity channel provider comprising at least a proximity system adapted for reproducing audio signals corresponding to at least one audio object and/or sound source arranged in at least one close range.
54 Citations
15 Claims
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1. An arrangement for reproducing audio data of an acoustic scene in a given environment, with the arrangement adapted for generating audio signals for at least a first headphone channel and a second headphone channel of a headphone assembly, with the audio signals corresponding to at least one audio object and/or sound source in the acoustic scene comprising at least one given close range and at least one given distant range arranged around a listener such that any of the at least one distant ranges is farther away from the listener than any of the at least one close ranges, wherein the arrangement comprising:
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a first headphone channel; a second headphone channel; a basic channel provider comprising at least a basic system adapted for reproducing audio signals corresponding to at least one audio object and/or sound source arranged in at least one distant range; a proximity channel provider comprising at least a proximity system adapted for reproducing audio signals corresponding to at least one audio object and/or sound source arranged in at least one close range, wherein; the basic channel provider is configured to provide a first basic effect channel and a second basic effect channel of the basic system to create at least one basic audio signal corresponding to at least one distant range; the proximity channel provider is configured to provide a first proximity effect channel and a second proximity effect channel of the proximity system to create at least one proximity audio signal corresponding to at least one close range; and
whereinthe first headphone channel is driven by the first basic effect channel and the first proximity effect channel; and the second headphone channel is driven by the second basic effect channel and the second proximity effect channel. - View Dependent Claims (2, 3, 4, 5, 6, 7, 15)
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8. The method for reproducing audio data of an acoustic scene in a given environment, with the method adapted for generating audio signals for at least a first headphone channel and a second headphone channel of a headphone assembly, with the audio signals corresponding to at least one audio object and/or at least one sound source in a given environment comprising:
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subdividing the acoustic scene and/or the environment into at least one distant range and at least one close range arranged around a listener; providing a first headphone channel; providing a second headphone channel;
whereina basic channel provider provides a first basic effect channel and a second basic effect channel of a basic system to create at least one basic audio signal corresponding to at least one distant range; a proximity channel provider provides a first proximity effect channel and a second proximity effect channel of a proximity system to create at least one proximity audio signal corresponding to at least one close range; and
whereinthe first headphone channel is driven by the first basic effect channel and the first proximity effect channel; and the second headphone channel is driven by the second basic effect channel and the second proximity effect channel. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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Specification