SENSORY FEEDBACK SYSTEMS AND METHODS FOR GUIDING USERS IN VIRTUAL REALITY ENVIRONMENTS
First Claim
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1. A method for warning a user of a head-mounted display of potential collisions with real-world obstacles, comprising the steps of:
- defining the location of said obstacles relative to a reference point;
continually monitoring the location of said user relative to said reference point;
performing a first detection to determine when the distance between said location of said user relative to the location of one of said obstacles is smaller than a predetermined alarm threshold; and
in response to said first detection, displaying a visual alarm on said head-mounted display to provide an indication to said user of a potential collision with one of said obstacles.
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Abstract
Sensory feedback (“chaperoning”) systems and methods for guiding users in virtual/augmented reality environments such as walk-around virtual reality environments are described. Exemplary implementations assist with preventing collisions with objects in the physical operating space in which the user acts, among other potential functions and/or uses.
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Citations
3 Claims
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1. A method for warning a user of a head-mounted display of potential collisions with real-world obstacles, comprising the steps of:
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defining the location of said obstacles relative to a reference point; continually monitoring the location of said user relative to said reference point; performing a first detection to determine when the distance between said location of said user relative to the location of one of said obstacles is smaller than a predetermined alarm threshold; and in response to said first detection, displaying a visual alarm on said head-mounted display to provide an indication to said user of a potential collision with one of said obstacles. - View Dependent Claims (2, 3)
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Specification