Automated Texturing Mapping and Animation from Images
First Claim
1. A method comprising:
- capturing an image of a field of view, the field of view having a direct view of a target object and at least one reflected view of the target object from at least one reflective surface, the captured image having a direct image of the direct view and at least one reflected image of the at least one reflected view of the target object;
separating the at least one reflected image from the direct image in the captured image;
reducing distortion from the separated reflected image to provide at least one distortion-reduced reflected image;
generating a texture map from the direct image and the at least one distortion-reduced reflected image; and
projecting the generated texture map onto a 3D model representation of the target object.
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Abstract
A system for generating texture maps for 3D models of real-world objects includes a camera and reflective surfaces in the field of view of the camera. The reflective surfaces are positioned to reflect one or more reflected views of a target object to the camera. The camera captures a direct image of the target object and reflected images from the reflective surfaces. An image processor device separates the reflected views/images from the direct image of the target object in the captured image by detecting distortion in the reflected views. The image processor reduces distortion in the reflected views, and generates a texture map based on 3D space characteristics of the target object and on the reflected views. Reducing distortion in the reflected views may include scaling the reflected views to correspond to a size of the target object in the camera field of view.
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Citations
22 Claims
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1. A method comprising:
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capturing an image of a field of view, the field of view having a direct view of a target object and at least one reflected view of the target object from at least one reflective surface, the captured image having a direct image of the direct view and at least one reflected image of the at least one reflected view of the target object; separating the at least one reflected image from the direct image in the captured image; reducing distortion from the separated reflected image to provide at least one distortion-reduced reflected image; generating a texture map from the direct image and the at least one distortion-reduced reflected image; and projecting the generated texture map onto a 3D model representation of the target object. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A system for generating a texture map for a 3D model from a target object with a single image, the system comprising:
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a camera having a field of view, the camera capturing an image of the field of view, the captured image including a direct image of target object; one or more reflective surfaces in the field of view of the camera, the one or more reflective surfaces positioned to reflect one or more reflected views of the target object to the camera, the captured image further including one or more reflected images of the one or more reflected views; and an image processing device receiving the captured image, separating the one or more reflected images from the direct image, reducing distortion in the one or more reflected images, and generating a texture map based on direct image and the one or more separated reflected images. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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Specification