DISPLAYING AN APPLICATION IN THE GRAPHICAL USER INTERFACE OF A COMPUTER DISPLAY
First Claim
1. A method of displaying an application in the GUI of a computer display, wherein the application has been instructed to display text objects using a first language locale, and wherein the GUI of the computer display is set to use a second language locale, the method comprising:
- intercepting, by a processor, a command from the application to display a text object in the GUI, wherein the text object incorporates a text string corresponding to the first language locale;
retrieving, by the processor, from the text object, a reference to a set of text strings associated with the text object, wherein each text string in the set of text strings has an associated language locale; and
sending, by the processor, a command to the GUI to display the object using a text string from the set of text strings associated with the second language locale.
1 Assignment
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Accused Products
Abstract
An embodiment of the present invention includes a method of displaying an application in the GUI of a computer display, where the application has been instructed to display text objects using a first language locale, and the GUI of the computer display is set to use a second language locale. The method includes a processor intercepting a command from the application to display a text object in the GUI, where the text object incorporates a text string corresponding to the first language locale and the processor retrieving, from the text object, a reference to a set of text strings associated with the text object, where each text string in the set of text strings has an associated language locale. The method also includes the processor sending a command to the GUI to display the object using a text string from the set of text strings associated with the second language locale.
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Citations
18 Claims
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1. A method of displaying an application in the GUI of a computer display, wherein the application has been instructed to display text objects using a first language locale, and wherein the GUI of the computer display is set to use a second language locale, the method comprising:
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intercepting, by a processor, a command from the application to display a text object in the GUI, wherein the text object incorporates a text string corresponding to the first language locale; retrieving, by the processor, from the text object, a reference to a set of text strings associated with the text object, wherein each text string in the set of text strings has an associated language locale; and sending, by the processor, a command to the GUI to display the object using a text string from the set of text strings associated with the second language locale. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A computer system for displaying an application in the GUI of a computer display, wherein the application has been instructed to display text objects using a first language locale, and wherein the GUI of the computer display is set to use a second language locale, comprising:
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a memory; one or more processor in communication with the memory; and program instructions executable by the one or more processor via the memory to perform a method, the method comprising; intercepting, by the processor, a command from the application to display a text object in the GUI, wherein the text object incorporates a text string corresponding to the first language locale; retrieving, by the processor, from the text object, a reference to a set of text strings associated with the text object, wherein each text string in the set of text strings has an associated language locale; and sending, by the processor, a command to the GUI to display the object using a text string from the set of text strings associated with the second language locale. - View Dependent Claims (8, 9, 10, 11, 12)
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13. A computer program product for displaying an application in the GUI of a computer display, wherein the application has been instructed to display text objects using a first language locale, and wherein the GUI of the computer display is set to use a second language locale, comprising:
a computer readable storage medium readable by one or more processor and storing instructions for execution by the one or more processor for performing a method comprising; intercepting, by the processor, a command from the application to display a text object in the GUI, wherein the text object incorporates a text string corresponding to the first language locale; retrieving, by the processor, from the text object, a reference to a set of text strings associated with the text object, wherein each text string in the set of text strings has an associated language locale; and sending, by the processor, a command to the GUI to display the object using a text string from the set of text strings associated with the second language locale. - View Dependent Claims (14, 15, 16, 17, 18)
Specification