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SYSTEM AND METHOD FOR CUSTOMIZING A REPLAY OF ONE OR MORE GAME EVENTS IN A VIDEO GAME

  • US 20160158656A1
  • Filed: 12/05/2014
  • Published: 06/09/2016
  • Est. Priority Date: 12/05/2014
  • Status: Active Grant
First Claim
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1. A computer-implemented method of customizing a replay of one or more game events in a video game, the method being implemented in a computer system having one or more physical processors programmed with computer program instructions that, when executed by the one or more physical processors, cause the computer system to perform the method, the method comprising:

  • defining, by the computer system, one or more game events as trigger events in a video game;

    recording, by the computer system, gameplay state information associated with a gameplay session of the video game;

    detecting, by the computer system, the occurrence of a trigger event during the gameplay session;

    generating, by the computer system, a trigger event replay of the trigger event based in part on the recorded gameplay state information;

    customizing, by the computer system, the trigger event replay; and

    displaying, by the computer system, the customized trigger event replay to one or more players in the gameplay session of the video game.

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