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FIRST PERSON SHOOTER, RPG AND SPORTS THEMED HYBRID ARCADE-TYPE, WAGER-BASED GAMING TECHNIQUES

  • US 20160171835A1
  • Filed: 08/20/2015
  • Published: 06/16/2016
  • Est. Priority Date: 12/12/2014
  • Status: Active Grant
First Claim
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1. A computer implemented gaming method implemented in a gaming network, the method comprising causing at least one processor to execute a plurality of instructions for:

  • controlling an interactive, hybrid arcade/wager-based game conducted at a first gaming device, the hybrid arcade/wager-based game including a non-wager based gaming portion and a wager-based gaming portion;

    enabling a player to engage in interactive game play of the non-wager based gaming portion of the hybrid arcade/wager-based game via at least one input device;

    providing a first opportunity for the player to cause a first wager-based triggering event to occur during play of the non-wager based gaming portion, the first wager-based triggering event being associated with a first wager-based game event having a first wager-based game event outcome associated therewith;

    predetermining the first wager-based game event outcome prior to the occurrence of the first wager-based triggering event;

    detecting the occurrence of the first wager-based triggering event during play of the non-wager based gaming portion;

    automatically causing the wager-based gaming portion to execute the first wager-based game event in response to detecting the occurrence of the first wager-based triggering event;

    wherein the execution of the first wager-based game event includes wagering a first wager amount on the outcome of the first wager-based game event;

    wherein the execution of the first wager-based game event further includes displaying the predetermined first wager-based game event outcome;

    wherein the execution of the first wager-based game event further includes determining, using the first wager-based game event outcome, whether any payout amount is due to the player; and

    enabling the player to concurrently engage in continuous game play of the non-wager based gaming portion of the hybrid arcade/wager-based game during execution of the first wager-based game event.

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