Methods and Systems for User Interaction within Virtual Reality Scene using Head Mounted Display
First Claim
1. A method, comprising:
- transmitting video data to a head mounted display for display of a virtual reality scene within the head mounted display;
receiving inertial sensor data from one or more inertial sensors within the head mounted display, the inertial sensor data indicating movement of the head mounted display in accordance with movement of a user by whom the head mounted display is worn, the movement of the user based on the virtual reality scene displayed within the head mounted display;
correlating the received inertial sensor data to an action within the virtual reality scene, wherein the correlating includes determining a route of movement of the head mounted display and determining a rate of movement of the head mounted display, wherein the correlating includes determining a set of allowable virtual movements within a current context of the virtual reality scene, and wherein the correlating includes mapping the route of movement of the head mounted display to a corresponding virtual movement within the set of allowable virtual movements; and
generating an update to the virtual reality scene to reflect implementation of the action.
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Accused Products
Abstract
Inertial sensors within a head mounted display are used to track movement of the head mounted display. The tracked movement of the head mounted display is correlated to an action within a virtual reality scene that is currently displayed to a user wearing the head mounted display. The action within the virtual reality scene is based on a context of the virtual reality scene that is currently displayed. The detected movement of the head mounted display can be combined with other sensor data, such as gaze detection data, to determine the action within the virtual reality scene. In this manner, movements of the user as detected using the inertial sensors within the head mounted display are used as inputs to cause actions within the current context of the virtual reality scene as displayed to the user within the head mounted display.
197 Citations
20 Claims
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1. A method, comprising:
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transmitting video data to a head mounted display for display of a virtual reality scene within the head mounted display; receiving inertial sensor data from one or more inertial sensors within the head mounted display, the inertial sensor data indicating movement of the head mounted display in accordance with movement of a user by whom the head mounted display is worn, the movement of the user based on the virtual reality scene displayed within the head mounted display; correlating the received inertial sensor data to an action within the virtual reality scene, wherein the correlating includes determining a route of movement of the head mounted display and determining a rate of movement of the head mounted display, wherein the correlating includes determining a set of allowable virtual movements within a current context of the virtual reality scene, and wherein the correlating includes mapping the route of movement of the head mounted display to a corresponding virtual movement within the set of allowable virtual movements; and generating an update to the virtual reality scene to reflect implementation of the action. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method, comprising:
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receiving video data at a head mounted display, the video data defining a virtual reality scene; displaying the virtual reality scene within the head mounted display; operating one or more inertial sensors within the head mounted display to generate inertial sensor data indicating movement of the head mounted display in accordance with movement of a user by whom the head mounted display is worn, the movement of the user corresponding to an action within the virtual reality scene; transmitting the inertial sensor data to a computing system from which the video data is received, wherein the inertial sensor data provides for determination of a route of movement of the head mounted display by the computing system and determination of a rate of movement of the head mounted display by the computing system, wherein the route of movement of the head mounted display and the rate of movement of the head mounted display are mapped by the computing system to a corresponding virtual movement within a set of allowable virtual movements within a current context of the virtual reality scene, the corresponding virtual movement directing the action within the virtual reality scene; receiving, from the computing system, video data defining an updated virtual reality scene reflective of the action within the virtual reality scene corresponding to the movement of the user; and displaying the updated virtual reality scene within the head mounted display. - View Dependent Claims (10, 11, 12, 13, 14)
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15. A system, comprising:
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an inertial data processing module configured to receive inertial sensor data from a head mounted display, the inertial sensor data indicating movement of the head mounted display in accordance with movement of a user by whom the head mounted display is worn, the movement of the user based on a virtual reality scene displayed within the head mounted display, the inertial data processing module configured to determine from the inertial sensor data a route of movement of the head mounted display and a rate of movement of the head mounted display; an inertial data correlation module configured to correlate the route of movement of the head mounted display and the rate of movement of the head mounted display to an action within the virtual reality scene, wherein the inertial data correlation module is configured to determine a set of allowable virtual movements within a current context of the virtual reality scene, wherein the inertial data correlation module is configured to map the route of movement of the head mounted display to a corresponding virtual movement within the set of allowable virtual movements; and an inertial data command output module configured to provide a command signal to a rendering engine, the command signal directing the rendering engine to update the virtual reality scene to reflect implementation of the action. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification