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VIRTUAL REPRESENTATIONS OF REAL-WORLD OBJECTS

  • US 20160189426A1
  • Filed: 12/30/2014
  • Published: 06/30/2016
  • Est. Priority Date: 12/30/2014
  • Status: Active Grant
First Claim
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1. An electronic device for generating and controlling a virtual proxy object within an augmented reality environment, comprising:

  • one or more processors, the one or more processors identify a real-world object and acquire a three-dimensional model based on the identification of the real-world object, the one or more processors determine a first maximum span of the real-world object in a first dimension and determine a second maximum span of the real-world object in a second dimension that is orthogonal to the first dimension, the one or more processors generate the virtual proxy object by scaling the three-dimensional model based on the first maximum span and the second maximum span, the one or more processors determine a location of the virtual proxy object within the augmented reality environment and render one or more images corresponding with the virtual proxy object; and

    a see-through display in communication with the one or more processors, the see-through display displays the one or more images such that the virtual proxy object appears to be world-locked at the location within the augmented reality environment.

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