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DEVELOPING USER PROFILES IN VIRTUAL WORLDS

  • US 20160191671A1
  • Filed: 10/28/2015
  • Published: 06/30/2016
  • Est. Priority Date: 10/30/2007
  • Status: Abandoned Application
First Claim
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1. A computer-implemented method of developing a user profile for a user for a virtual world, the method being implemented in a computing device that hosts the virtual world, the computing device having one or more physical processors programmed with computer program instructions that, when executed by the one or more physical processors, cause the computing device to perform the method, the method comprising:

  • obtaining, by the computing device, aggregated data for developing a user profile for a user for the virtual world, the aggregated data comprising information gathered from one or more data stores external to the virtual world, the information comprising at least user profile information associated with the user;

    generating, by the computing device, automatically and without user input, an avatar based on the aggregated data that is associated with the user profile and that graphically represents the user in the virtual world, the avatar including at least one characteristic that is automatically customized based on the aggregated data;

    generating, by the computing device, one or more personalized menus for the user for presentation to the user via a user interface, the one or more personalized menus requesting user profile information from the user not included in the aggregated data; and

    developing, by the computing device, the user profile based on the aggregated data and input received from the user via the one or more personalized menus.

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