ELECTRONIC GAME BOARD SYSTEM COMMUNICATING AT LEAST ONE GAME-PLAY-DATA
First Claim
1. An electronic game board system communicating at least one game-play-data to an external device, the system comprising:
- a contactless communication unit to communicate with the external device, and further to provide alternating electric field;
an electronic game board having plurality of the play fields to receive the alternating electric field, wherein the playfields serially interconnected with each other; and
one or more play items capacitively transmits the game play data to the contactless communication unit for generating a processed-game-play-data defining status of the play item placed on the play field,wherein the contactless communication unit transmits the processed-game-play-data to the external device.
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Accused Products
Abstract
Disclosed is an electronic game board system communicating at least one game-play-data to an external device. The system includes a contactless communication unit (CCU), an electronic game board and one or more play items. The contactless communication unit communicates with the external device, and further provides alternating electric field. The electronic game board includes plurality of the play fields to receive the alternating electric field, wherein the playfields serially interconnected with each other. The play item capacitively transmits the game play data to the contactless communication unit. The contactless communication unit generates a processed-game-play-data defining a status of the play item placed on the play field, and the contactless communication unit further transmits the processed-game-play-data to the external device.
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Citations
20 Claims
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1. An electronic game board system communicating at least one game-play-data to an external device, the system comprising:
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a contactless communication unit to communicate with the external device, and further to provide alternating electric field; an electronic game board having plurality of the play fields to receive the alternating electric field, wherein the playfields serially interconnected with each other; and one or more play items capacitively transmits the game play data to the contactless communication unit for generating a processed-game-play-data defining status of the play item placed on the play field, wherein the contactless communication unit transmits the processed-game-play-data to the external device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. An electronic game board system communicating game-play-data over a communication network, the system comprising:
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a contactless communication unit communicating over a communication network to provide alternating electric field; an electronic game board having plurality of the play fields to receive the alternating electric field; and one or more play items capacitively coupled to the contactless communication unit, further the play items transmit the game-play-data to the contactless communication unit; wherein the contactless communication unit comprising; a generator to receive power from a DC source for generating a low level alternating voltage; a first converter to shift the low level alternating voltage received from the generator to high level alternating voltage; a first electrode connected to the converter for emitting high level alternating electric field of specific frequency; a memory unit to store reference data associated with the play item and the electronic game board; an interface to receive the game-play-data transmitted from the play item caused by the user interaction; a controller unit to process the game-play-data received from the interface by comparing the reference data with the game-play-data and further transmits the processed game-play-data to the interface; and a display unit to display the processed-game-play-data defining the status of the play item received from the interface; an electronic game board having plurality of the play fields to receive the alternating electric field, wherein the playfields serially interconnected with each other; and one or more play items capacitively coupled to the contactless communication unit, the play item comprising; at least a second electrode to receive the alternating electric field emitted from the first electrode, and further receiving the trigger signal from gesture of the user; a floating electrode to float the alternating electric field to the ground for forming a closed electric circuit with at least one of;
the CCU; and
the user;a second converter to convert the alternating voltage received from the second electrode to the direct voltage; a buffer to store the direct voltage received from the second converter; a detection unit to detect the game-play-data associated with at least one surface of the play item, position of the play item on the play field, and a first identification information of the play item; and a modulator to modulate the alternating electric field influenced by the first electrode with the detected data, and further transmits the modulated data to the interface. - View Dependent Claims (11, 12, 13, 14, 15, 16)
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17. An electronic game system communicating game-play-data, the system comprising:
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a contactless communication unit to display plurality of play fields associated with a game, and further to provide alternating electric field; one or more play items capacitively coupled to the contactless communication unit, further the play items transmit the game-play-data to the contactless communication unit; wherein the contactless communication unit comprising; a generator to receive power from a DC source for generating a low level alternating voltage; a first converter to shift the low level alternating voltage received from the generator to high level alternating voltage; a first electrode connected to the converter for emitting high level alternating electric field of specific frequency; a memory unit to store reference data associated with the play item; an interface to receive the game-play-data transmitted from the play item caused by the user interaction; a controller unit to process the game-play-data received from the interface by comparing the reference data with the game-play-data and further transmits the processed game-play-data to the interface; and a display unit to display the processed-game-play-data defining the status of the play item received from the interface; one or more play items placed on the play fields displayed on the contactless communication unit, the play item comprising; at least a second electrode to receive the alternating electric field emitted from the first electrode, and further receiving the trigger signal from gesture of the user; a floating electrode to float the alternating electric field to the ground for forming a closed electric circuit with at least one of;
the CCU; and
the user;a second converter to convert the alternating voltage received from the second electrode to the direct voltage; a buffer to store the direct voltage received from the second converter; a detection unit to detect the game-play-data associated with at least one surface of the play item, position of the play item on the play field, and a first identification information of the play item; and a modulator to modulate the alternating electric field influenced by the first electrode with the detected data, and further transmits the modulated data to the interface. - View Dependent Claims (18, 19, 20)
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Specification