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VIRTUAL-REALITY PRESENTATION VOLUME WITHIN WHICH HUMAN PARTICIPANTS FREELY MOVE WHILE EXPERIENCING A VIRTUAL ENVIRONMENT

  • US 20160225188A1
  • Filed: 01/19/2016
  • Published: 08/04/2016
  • Est. Priority Date: 01/16/2015
  • Status: Abandoned Application
First Claim
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1. A virtual-reality presentation volume comprising:

  • a scalable, physical volume in which participants can free move and assume arbitrary orientations;

    a motion-capture system that continuously determines the positions of markers and the orientations of multi-marker patterns attached to participants and objects in the scalable, physical volume;

    a network of virtual-reality engines that receive position and orientation data from the motion-capture system, compute position, orientation, velocity, acceleration, and projected position information for virtual-reality-environment participants and objects, and transfer the position, orientation, velocity, acceleration, and projected position information to virtual-reality applications executing within the virtual-reality engines; and

    virtual-reality rendering appliances that receive, by wireless communication, virtual-reality-environment data generated by the virtual-reality applications executing within the virtual-reality engines and that render the received virtual-reality-environment data to provide a virtual-reality environment to participants wearing the virtual-reality rendering appliances.

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