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REAL-TIME VIDEO FEED BASED MULTIPLAYER GAMING ENVIRONMENT

  • US 20160243441A1
  • Filed: 02/22/2016
  • Published: 08/25/2016
  • Est. Priority Date: 02/23/2015
  • Status: Active Grant
First Claim
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1. A real-time video feed based multiplayer gaming system, the system comprising:

  • a plurality of unmanned vehicles at an operations area, each vehicle comprising a camera configured to capture video data; and

    a server configured to;

    receive captured video data from at least one vehicle of the plurality of vehicles;

    send the captured video data to a remote console associated with the at least one vehicle; and

    dynamically manage resources within the system by performing an operation based on a network performance metric or a processing performance metric corresponding to the remote console associated with the at least one vehicle, the operation selected from a group consisting of;

    encoding the captured video data, transcoding the captured video data, and decoding the captured video data.

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