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SYSTEMS AND METHODS FOR REDUCING MEMORY BANDWIDTH USING LOW QUALITY TILES

  • US 20160247310A1
  • Filed: 02/20/2015
  • Published: 08/25/2016
  • Est. Priority Date: 02/20/2015
  • Status: Active Grant
First Claim
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1. A method of displaying data on a display device, comprising:

  • computing a texture based on a difference between a high quality (HQ) tile and a corresponding low quality (LQ) tile;

    storing the texture into an alpha channel of the LQ tile; and

    compositing the LQ tile onto the display device when an attribute of the alpha channel satisfies a threshold.

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