THREE-DIMENSIONAL VIRTUALIZATION
First Claim
Patent Images
1. A three-dimensional virtualization system comprising:
- a hardware implemented image capturer, executed by at least one hardware processor, to at least one ofreceive captured images of at least one of an entity and a scene, andcapture the images of the at least one of the entity and the scene;
a hardware implemented virtual environment converter, executed by the at least one hardware processor, to connect the images in a predetermined sequence to generate a virtual environment; and
a hardware implemented virtual reality application generator, executed by the at least one hardware processor, to generate a virtual reality application to implement controls for manipulation of the virtual environment, wherein the hardware implemented virtual reality application generator comprisesa hardware implemented input handler, executed by the at least one hardware processor, toreceive gestures related to a view generated by the virtual reality application, andtranslate the gestures to manipulate the view generated by the virtual reality application.
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Abstract
Three-dimensional virtualization may include receiving captured images of an entity and/or a scene, and/or capturing the images of the entity and/or the scene. The images may be connected in a predetermined sequence to generate a virtual environment. A virtual reality application may be generated to implement controls for manipulation of the virtual environment. Gestures related to a view generated by the virtual reality application may be received. The gestures may be translated to manipulate the view generated by the virtual reality application.
21 Citations
20 Claims
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1. A three-dimensional virtualization system comprising:
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a hardware implemented image capturer, executed by at least one hardware processor, to at least one of receive captured images of at least one of an entity and a scene, and capture the images of the at least one of the entity and the scene; a hardware implemented virtual environment converter, executed by the at least one hardware processor, to connect the images in a predetermined sequence to generate a virtual environment; and a hardware implemented virtual reality application generator, executed by the at least one hardware processor, to generate a virtual reality application to implement controls for manipulation of the virtual environment, wherein the hardware implemented virtual reality application generator comprises a hardware implemented input handler, executed by the at least one hardware processor, to receive gestures related to a view generated by the virtual reality application, and translate the gestures to manipulate the view generated by the virtual reality application. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method for three-dimensional virtualization, the method comprising:
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receiving, by a hardware implemented input handler that is executed by at least one hardware processor, instructions to drag and drop a view onto a scene, wherein the view includes images that are connected in a predetermined sequence to generate a virtual environment; receiving, by the hardware implemented input handler, instructions to drag and drop an input handler script onto an empty object, wherein the input handler script is to ascertain a gesture to manipulate the virtual environment, and wherein the empty object is to implement the input handler script in a virtual reality application; receiving, by a hardware implemented game mode functionality controller that is executed by the at least one hardware processor, instructions to drag and drop at least one game mode functionality controller script onto the view, wherein the game mode functionality controller script includes a rule that is to be implemented during execution of a game mode; receiving, by a hardware implemented selectable functionality controller that is executed by the at least one hardware processor, instructions to drag and drop a selectable functionality controller script onto a selectable object of the view, wherein the selectable functionality controller script includes a rule that is to be implemented to select the selectable object; and generating, by a hardware implemented virtual reality application generator that includes the hardware implemented input handler, the hardware implemented game mode functionality controller, and the selectable functionality controller, the virtual reality application based on the received instructions, wherein the virtual reality application is to implement controls for manipulation of the virtual environment based on the received instructions.
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15. A non-transitory computer readable medium having stored thereon machine readable instructions for three-dimensional virtualization, the machine readable instructions when executed cause at least one hardware processor to:
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generate, by a hardware implemented virtual reality application generator that is executed by the at least one hardware processor, a virtual reality application to implement controls for manipulation of a virtual environment that includes a plurality of images connected together in a predetermined sequence; receive, by a hardware implemented input handler, of the hardware implemented virtual reality application generator, that is executed by the at least one hardware processor, gestures related to a view generated by the virtual reality application, wherein the gestures include at least one of touch gestures related to contact with a display of a display device used to display the view, and movement gestures related to movement of the display device, and translate the gestures to manipulate the view generated by the virtual reality application. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification