DEVICE FOR OBJECT MANIPULATING WITH MULTI-INPUT SOURCES
First Claim
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1. An object manipulation device comprising:
- an object modeling unit configured by a processor to set a structure of a virtual object; and
an object operating unit configured by the processor to select the virtual object and control an object operation of the selected virtual object,wherein a model of the virtual object comprises general information, an object identifier, and object attributes,wherein the object identifier comprises an object identification, an object state, and modifiable attributes,wherein the object state comprises available status, selected status, and unavailable statuswherein the modifiable attributes comprise available status and unavailable status, andwherein the object operating unit is responsive to one of the statuses of the object state and one of the statuses of the modifiable attributes.
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Abstract
An object manipulation apparatus and method model an object for manipulation of a virtual object, suggest object operation schema, define a physical and mental condition of an avatar, and set motion data of the avatar.
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Citations
24 Claims
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1. An object manipulation device comprising:
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an object modeling unit configured by a processor to set a structure of a virtual object; and an object operating unit configured by the processor to select the virtual object and control an object operation of the selected virtual object, wherein a model of the virtual object comprises general information, an object identifier, and object attributes, wherein the object identifier comprises an object identification, an object state, and modifiable attributes, wherein the object state comprises available status, selected status, and unavailable status wherein the modifiable attributes comprise available status and unavailable status, and wherein the object operating unit is responsive to one of the statuses of the object state and one of the statuses of the modifiable attributes. - View Dependent Claims (2, 3, 4, 5, 6, 12, 13, 14, 15)
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7-11. -11. (canceled)
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16. An object manipulation method comprising:
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setting, by an object modeling unit of a computer, a structure of a virtual object; and selecting, by an object operating unit of the computer, the virtual object and control an object operation of the selected virtual object, wherein a model of the virtual object comprises general information, an object identifier, and object attributes, wherein the object identifier comprises an object identification, an object state, and modifiable attributes, wherein the object state comprises available status, selected status, and unavailable status, wherein the modifiable attributes comprise available status and unavailable status, and wherein the object operating unit is responsive to one of the statuses of the object state and one of the statuses of the modifiable attributes. - View Dependent Claims (17, 18, 19, 20)
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21. An object manipulation device comprising:
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a processor configured to import an object identifier from a virtual world engine based on an predefined object model, wherein the predefined object model defines that the object identifier comprises an object state and an modifiable attributes, wherein the object state comprises available status, selected status, and unavailable status, and wherein the modifiable attributes comprise available status and unavailable status; import an object information from the virtual world engine based on the predefined object model, wherein the predefined object model further defines that the object information comprises spatial attributes, physical attributes, and temporal attributes; manipulate the object information by modifying, removing, restoring, or combining at least one of the spatial attributes, the physical attributes, and the temporal attributes; and export the manipulated object information to the virtual world engine. - View Dependent Claims (22, 23, 24)
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Specification