DYNAMIC GLOVES TO CONVEY SENSE OF TOUCH AND MOVEMENT FOR VIRTUAL OBJECTS IN HMD RENDERED ENVIRONMENTS
First Claim
1. A system for processing content for a head mounted display (HMD), comprising,a user interface device having a haptic device for imparting a haptic feedback to a user;
- a computing device interfaced with the user interface and the HMD, the computing device including,an input device interface for receiving input from the user interface device or the HMD, the user device interface processes instructions to select content for display in the HMD;
a virtual reality space generation module for rendering the selected content in the HMD in the form of a virtual reality scene;
an object configuration matrix rendering module for identifying a virtual object in the virtual reality scene, the object configuration matrix rendering module accessing a haptic profile for the virtual object;
a haptic response processing module for identifying interactions between the user interface device and the virtual object and sending the haptic feedback to the user interface device in accordance with the haptic profile of the virtual object.
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Accused Products
Abstract
A system and method of using a peripheral device for interfacing with a virtual reality scene generated by a computer for presentation on a head mounted display. The peripheral device includes a haptic device capable of being placed in contact with a user and a haptic feedback controller for processing instructions for outputting a haptic signal to the haptic device. The haptic feedback controller receiving the instructions from the computer so that haptic feedback of the haptic device changes to correspond to a user'"'"'s virtual interactions with a virtual object in the virtual reality scene as presented on the head mounted display.
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Citations
22 Claims
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1. A system for processing content for a head mounted display (HMD), comprising,
a user interface device having a haptic device for imparting a haptic feedback to a user; a computing device interfaced with the user interface and the HMD, the computing device including, an input device interface for receiving input from the user interface device or the HMD, the user device interface processes instructions to select content for display in the HMD; a virtual reality space generation module for rendering the selected content in the HMD in the form of a virtual reality scene; an object configuration matrix rendering module for identifying a virtual object in the virtual reality scene, the object configuration matrix rendering module accessing a haptic profile for the virtual object; a haptic response processing module for identifying interactions between the user interface device and the virtual object and sending the haptic feedback to the user interface device in accordance with the haptic profile of the virtual object. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A peripheral device for use in interfacing with a virtual reality scene generated by a computer for presentation on a head mounted display, comprising,
a haptic device capable of imparting haptic feedback to a user; - and
a haptic feedback controller for processing instructions for outputting a haptic signal to the haptic device, the haptic feedback controller using a haptic profile of a virtual object, the haptic feedback controller configured to receive the instructions from the computer so that the haptic feedback of the haptic device is defined by the haptic profile in response to an interaction by the peripheral device with a virtual object in the virtual reality scene when presented on the head mounted display; wherein the haptic feedback of the haptic device is modified by the haptic feedback controller in response to an additional interaction with the virtual object using the peripheral device. - View Dependent Claims (9, 10, 11, 12, 13, 14, 15, 16)
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17. Method of simulating a feeling of contact with a virtual object in a virtual scene presented in a head mounted display (HMD), comprising:
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tracking a peripheral device when interfacing with the virtual scene; identifying the virtual object in the virtual scene; accessing a haptic profile for the virtual object; detecting a type of interaction between the peripheral device and the virtual object, and in response to the detected interaction, applying a haptic feedback to the peripheral device as defined by the haptic profile and the type of interaction, the haptic feedback simulates a feeling of contact with the virtual object. - View Dependent Claims (18, 19, 20, 21, 22)
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Specification