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MULTI-TOUCH USER INTERFACE FOR SCALING REWARD VALUE WITH RANDOM FAILURE THRESHOLD FOR GAMING SYSTEM

  • US 20160292969A1
  • Filed: 03/31/2015
  • Published: 10/06/2016
  • Est. Priority Date: 03/31/2015
  • Status: Active Grant
First Claim
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1. A method of controlling a gaming system, the gaming system having a touchscreen for displaying graphics and receiving user input, the method comprising:

  • determining, using a processor, a randomized failure threshold;

    displaying a graphical image and an initial reward value on the touchscreen, wherein the graphical image represents an object;

    detecting two spaced-apart simultaneously occurring touch inputs on the to touchscreen;

    while the two spaced-apart touch inputs are still detected on the touchscreen,detecting an increase in a distance between the two touch inputs and, in response, based on the increase in the distance,increasing a stress value and modifying the displayed graphical image to indicate increased stress on the object,scaling the reward value proportional to the increase in the distance, anddetermining whether the stress value exceeds the randomized failure threshold and, if so, zeroing the reward value and animating a failure event on the touchscreen; and

    ,if at least one of the two spaced-apart touch inputs ceases to be detected on the touchscreen prior to the stress value exceeding the randomized failure threshold, displaying a selectable option to accept the scaled reward value.

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