METHOD, SYSTEM AND COMPUTER PROGRAM FOR DECISION SUPPORT
First Claim
1. A decision support method for use by an operator surrounded by adverse entities in a battlefield environment, the method comprising generating a layered representation of the physical environment surrounding the operator from sensor information by mapping the spherical physical environment of the operator into a geometrical representation suitable for display on a screen, said representation being segmented into a plurality of layers having respective sizes, each layer being associated with a respective category of tactical actions, said representation further including visual elements representing adverse entities in the surrounding physical environment of the operator, each visual element being represented so as to be superposed with a given layer.
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Abstract
A decision support method for use by an operator surrounded by adverse entities in a battlefield environment comprises generating a layered representation of the physical environment surrounding the operator from sensor information by mapping the spherical physical environment of the operator into a geometrical representation suitable for display on a screen, the representation being segmented into a plurality of layers having respective sizes, each layer being associated with a respective category of tactical actions. The representation further comprises visual elements representing adverse entities in the surrounding physical environment of the operator, each visual element being represented so as to be superposed with a given layer.
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Citations
10 Claims
- 1. A decision support method for use by an operator surrounded by adverse entities in a battlefield environment, the method comprising generating a layered representation of the physical environment surrounding the operator from sensor information by mapping the spherical physical environment of the operator into a geometrical representation suitable for display on a screen, said representation being segmented into a plurality of layers having respective sizes, each layer being associated with a respective category of tactical actions, said representation further including visual elements representing adverse entities in the surrounding physical environment of the operator, each visual element being represented so as to be superposed with a given layer.
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10. A decision support system for use by an operator surrounded by adverse entities in a battlefield environment, the system comprising a graphical user interface manager for generating a layered representation of the physical environment surrounding the operator, from sensor information, on a graphical user interface by mapping the spherical physical environment of the operator into a geometrical representation suitable for display, said representation being segmented into a plurality of layers having respective sizes, each layer being associated with a respective category of tactical actions, said representation further including visual elements representing adverse entities in the surrounding physical environment of the operator, each visual element being represented so as to be superposed with a given layer.
Specification