INTERACTIVE EVENTS PLATFORM
First Claim
1. A system for an interactive events platform, the system comprising:
- a plurality of game computing devices, wherein each game computing device hosts their respective in-game event;
a plurality of client computing devices; and
a network computing device that executes instructions stored in memory to;
receive in-game event information from the game computing device, wherein the received in-game event information includes information about the in-game event and instructions for streamlining user access from the user computing device to the in-game event hosted on the game computing device,generate display instructions for the user computing device that generate customized displays that display in-game event information for the plurality of client computing devices, wherein users associated with the plurality of client computing devices are able to view some or all of the received in-game event information from the game computing devices on their respective client computing device,receives user input regarding a selected in-game event that the user would like to participate in, andgenerates initiation instructions based on the user input selecting an in-game event from the client computing device and the received in-game event information from the game computing device for the user client computing device, wherein the generated initiation instruction initiates the game on the user computing device and connects the client computing device to the game computing device so that in-game event related game environment is generated for the user without further action from the user.
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Accused Products
Abstract
The system is directed towards an interactive events platform. The interactive events platform may discover current in-game events associated with different video games currently available (or active). The platform may further notify a user of the discovered in-game events associated with different video games and facilitate the user joining a particular in-game event. The interactive events platform may also discover and notify the user of future in-game events associated with different video games. In some embodiments, the discovery and notification of any in-game events are based on games currently being played (or registered) with the user.
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Citations
18 Claims
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1. A system for an interactive events platform, the system comprising:
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a plurality of game computing devices, wherein each game computing device hosts their respective in-game event; a plurality of client computing devices; and a network computing device that executes instructions stored in memory to; receive in-game event information from the game computing device, wherein the received in-game event information includes information about the in-game event and instructions for streamlining user access from the user computing device to the in-game event hosted on the game computing device, generate display instructions for the user computing device that generate customized displays that display in-game event information for the plurality of client computing devices, wherein users associated with the plurality of client computing devices are able to view some or all of the received in-game event information from the game computing devices on their respective client computing device, receives user input regarding a selected in-game event that the user would like to participate in, and generates initiation instructions based on the user input selecting an in-game event from the client computing device and the received in-game event information from the game computing device for the user client computing device, wherein the generated initiation instruction initiates the game on the user computing device and connects the client computing device to the game computing device so that in-game event related game environment is generated for the user without further action from the user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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Specification