Methods for Processing Mobile Game By Managing Interactions at Different Geolocations
First Claim
1. A method for processing operations of a game to be played via a portable device, the method comprising:
- selecting geographic locations of a real world where a user can complete game-related tasks;
assigning a first game-related task to a first geographic location in the real world;
establishing a connection with the portable device;
receiving global positioning system (GPS) data from the portable device, the GPS data providing a geographic position of the portable device;
determining, based on the GPS data, that the portable device is within a proximity of the first geographic location;
sending, to the portable device via the connection, the first game-related task assigned to the first geographic location, the game-related task is configured for interaction via the portable device to perform the first game-related task; and
receiving, from the portable device, data that indicates that interaction required for completing the first game-related task has occurred which provides an in-game item usable for completing at least part of the game.
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Abstract
Methods for processing operations of a mobile game to be played via a portable device that is used in various geographic locations of a real world to enable players of the mobile game to complete game-related tasks are provided. One method includes assigning, by a server, a first game-related task to a first geographic location in the real world and establishing, by the server, a wireless connection with the portable device to enable play of the mobile game. The method includes receiving, by the server, global positioning system (GPS) data from the portable device, the GPS data providing a geographic position of the portable device and determining, by the server based on the GPS data, that the portable device is within a proximity of the first geographic location. The method further includes sending, by the server to the portable device via the wireless connection, the first game-related task assigned to the first geographic location. The game-related task is configured for interaction via the portable device to obtain a first in-game item. The method further includes receiving, by the server, data from the portable device that indicates that interaction required for completing the first game-related task has occurred which provides the first in-game item usable for completing at least part of the mobile game.
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Citations
30 Claims
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1. A method for processing operations of a game to be played via a portable device, the method comprising:
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selecting geographic locations of a real world where a user can complete game-related tasks; assigning a first game-related task to a first geographic location in the real world; establishing a connection with the portable device; receiving global positioning system (GPS) data from the portable device, the GPS data providing a geographic position of the portable device; determining, based on the GPS data, that the portable device is within a proximity of the first geographic location; sending, to the portable device via the connection, the first game-related task assigned to the first geographic location, the game-related task is configured for interaction via the portable device to perform the first game-related task; and receiving, from the portable device, data that indicates that interaction required for completing the first game-related task has occurred which provides an in-game item usable for completing at least part of the game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. A method for processing operations of a mobile game to be played via a portable device that is used in various geographic locations of a real world to enable players of the mobile game to complete game-related tasks, comprising,
assigning, by a server, a first game-related task to a first geographic location in the real world; -
establishing, by the server, a wireless connection with the portable device to enable play of the mobile game; receiving, by the server, global positioning system (GPS) data from the portable device, the GPS data providing a geographic position of the portable device; determining, by the server based on the GPS data, that the portable device is within a proximity of the first geographic location; sending, by the server to the portable device via the wireless connection, the first game-related task assigned to the first geographic location, the game-related task is configured for interaction via the portable device to obtain a first in-game item; and receiving, by the server, data from the portable device that indicates that interaction required for completing the first game-related task has occurred which provides the first in-game item usable for completing at least part of the mobile game. - View Dependent Claims (17, 18, 19, 20, 21, 22, 23, 24)
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25. Computer readable media having program instructions for processing operations of a mobile game to be played via a portable device that is used in various geographic locations of a real world to enable players of the game to complete game-related tasks, comprising,
program instructions for assigning a first game-related task to a first geographic location in the real world; -
program instructions for establishing a wireless connection with the portable device to enable play of the mobile game; program instructions for receiving global positioning system (GPS) data from the portable device, the GPS data providing a geographic position of the portable device; program instructions for determining, based on the GPS data, that the portable device is within a proximity of the first geographic location; program instructions for sending to the portable device via the wireless connection, the first game-related task assigned to the first geographic location, the game-related task is configured for interaction via the portable device to obtain a first in-game item; and program instructions for receiving data from the portable device that indicates that interaction required for completing the first game-related task has occurred which provides the first in-game item usable for completing at least part of the mobile game. - View Dependent Claims (26, 27, 28, 29, 30)
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Specification