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SCREEN BASEBALL GAME APPARATUS WITHOUT TEMPORAL AND SPATIAL LIMITATIONS

  • US 20160339316A1
  • Filed: 05/18/2016
  • Published: 11/24/2016
  • Est. Priority Date: 05/19/2015
  • Status: Active Grant
First Claim
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1. A screen baseball game apparatus without temporal and spatial limitations, the screen baseball game apparatus comprising:

  • a pitching machine unit that pitches a ball according to a pitch type based on pitching information selected by a defense side;

    a batting detection unit that, as the pitching is started when a batter in an offense side presses a pitching pedal, detects batting of the batter and outputs batting detection data;

    a game management unit that registers a personal bank of a user, periodically checks states of screen baseball devices and whether the screen baseball devices operate normally, receives the batting detection data, converts the batting detection data into a trajectory of a batted ball, performs a simulation along the trajectory of the batted ball, and outputs simulation information;

    a game photographing unit that photographs batting of the batter and transmits a batting image to the game management unit;

    a screen that displays a pitching motion, the simulation information, and the batting image;

    a screen driving unit that receives the batting image and the simulation information and reproduces the batting image and the simulation information on the screen;

    a game server that matches stores, which have available game devices among a plurality of stores, with each other, checks states of the screen baseball devices provided in the plurality of stores, and transmits and receives information selected by the user and a control instruction of a manger through the game management unit;

    a database that stores periodic check data of the game management unit, stores an available game schedule input through the game management unit in each store to provide the available game schedule to the game server, and stores the batting image and game information data to be utilized for a user training program and a character development program; and

    a device control unit that receives the control instruction from the game server to collectively monitor and control the screen baseball devices such that the screen baseball devices process the control instruction,wherein the batting detection unit comprises;

    a plurality of front detection sensors provided in a contact position between both wall surfaces of a ballpark and an extension line of a base, and a front position or a rear position of the contact position to detect coordinate data of the batted ball;

    a plurality of plane position sensors provided in left and right batter boxes and a catcher area to detect a strike ball which fails to be batted and a foul ball; and

    a camera sensor provided in a home plate to remove a shade from the trajectory of the batted ball and to detect change in a movement direction of the batted ball at a batting pointe.

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