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USER COMMUNICATION

  • US 20160346679A1
  • Filed: 05/27/2015
  • Published: 12/01/2016
  • Est. Priority Date: 05/27/2015
  • Status: Active Grant
First Claim
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1. A computer-implemented method comprising:

  • storing in a memory information relating to one or more game objects;

    determining by a processor in communication with the memory one or more of the game objects to be displayed on a game board on a display in a manner enabling a first user to play a game using the one or more game objects;

    causing by the processor at least one graphical representation associated with a second user to be displayed on the game board in association with at least one of the one or more game objects, information of the at least one graphical representation being obtained from an electronic database storing information relating to a plurality of user profiles, and at least one game criteria being associated with the at least one graphical representation of the second user; and

    receiving a user input from the first user via a user interface and in response to the user input determining a match condition between a plurality of game objects, the match condition causing the game criteria to be satisfied; and

    responsive to satisfying the game criteria, initiating communication with the second user.

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