GAME INFORMATION INTEGRATION SYSTEM
First Claim
1. A game-playing-information-integration system comprising:
- a plurality of gaming machine units; and
a server connected to enable communication with each of the gaming machine units, whereineach of the gaming machine units comprises game initiation or completion data output means which outputs a game initiation or completion data for cumulatively monitoring the number of times of game executed by the server for each game by the execution of the game,wherein the server includes;
a data storage means which stores the game initiation or completion data outputted by the game initiation or completion data output means, reception time data indicating the reception time of the data in association with each other, and stores, in advance, map layout indication image data of the gaming facility, location information of each gaming machine unit indicated in the map layout indication image, and when data is received from the gaming machine unit, and lookup data with identification information for each gaming machine unit included in the data;
analysis processing means for performing analysis of data received from the gaming machine unit and then stored in the data storage means; and
an output means which produces image data depending on the results analyzed by the analysis means and which outputs the data to an external portion,wherein the analysis processing means produces a cumulative value of game initiation or completion data for each gaming machine unit based on data stored in the data storage means, andwherein the output means outputs an image of the location information of each gaming machine unit in the outputted map layout indication image as an image data changed depending on the cumulative value.
3 Assignments
0 Petitions
Accused Products
Abstract
The present application provides a game playing information integration system which is capable of objectively performing selection and/or settings according to preference of a player, particularly fixed customers, and thereby capable of effectively introducing a gaming machine to invoke demands of players as users and managers of gaming facilities in a well-balanced manner from a result obtained by logically analyzing the gaming machine. (a) Game playing period at one time of each player in gaming machine unit, (b) change in balance over time of player in a game playing period, (c) operation time of the gaming machine unit, and (d) data relating to profit of a shop side by the gaming machine are generated, the degree of satisfaction of player is computed based on (a) and (b), and the degree of satisfaction of a shop side is computed based on (c) and (d).
8 Citations
4 Claims
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1. A game-playing-information-integration system comprising:
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a plurality of gaming machine units; and a server connected to enable communication with each of the gaming machine units, wherein each of the gaming machine units comprises game initiation or completion data output means which outputs a game initiation or completion data for cumulatively monitoring the number of times of game executed by the server for each game by the execution of the game, wherein the server includes; a data storage means which stores the game initiation or completion data outputted by the game initiation or completion data output means, reception time data indicating the reception time of the data in association with each other, and stores, in advance, map layout indication image data of the gaming facility, location information of each gaming machine unit indicated in the map layout indication image, and when data is received from the gaming machine unit, and lookup data with identification information for each gaming machine unit included in the data; analysis processing means for performing analysis of data received from the gaming machine unit and then stored in the data storage means; and an output means which produces image data depending on the results analyzed by the analysis means and which outputs the data to an external portion, wherein the analysis processing means produces a cumulative value of game initiation or completion data for each gaming machine unit based on data stored in the data storage means, and wherein the output means outputs an image of the location information of each gaming machine unit in the outputted map layout indication image as an image data changed depending on the cumulative value. - View Dependent Claims (2)
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3. A game-playing-information-integration system comprising:
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a plurality of gaming machine units; and a server connected to enable communication with each of the gaming machine units, wherein each of the gaming machine units comprises; a player identification information reading means which is capable of reading player identification information and which outputs the read player identification information; and a game execution data output means which outputs to the server predetermined data by the execution of game, wherein the gaming machine unit identification information is individually assigned to each of the gaming machine units, wherein the server comprises; data storage means which stores the player identification information, the predetermined data outputted by the game execution data output means, and reception time data indicating reception time of the predetermined data in association with each other; analysis processing means for performing analysis of data received from the gaming machine unit and then stored in the data storage means; and an output means which produces image data depending on the results analyzed by the analysis means and outputs the data to an external portion, and wherein, based on data stored in the data storage means, the analysis processing means produces data relating to at least the values (x) and (y), as follows; (x) a cumulative value of the predetermined data of each player at the gaming machine unit, (y) a cumulative value of cumulative number of visitors by the type of players classified into player identification information of each player at the gaming machine unit, and wherein the output means executes by the analysis means, based on the values (x) and (y), a process of editing a map layout indication image showing a state that the gaming machine units are disposed in the gaming facility to change based on a cumulative value of the predetermined data, outputting the edited map layout information to indicate, and a process of generating and outputting a graph image based on the cumulative value of the number of visitors by the type of players classified in the player identification information in advance. - View Dependent Claims (4)
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Specification