PERSONA-BASED MULTIPLAYER GAMING
First Claim
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1. A method for fostering integration of a user in a multi-player gaming environment by a processor, comprising:
- recording each of a plurality of user bioanalytics over a period of time as the user interacts in the multi-player gaming environment;
comparing the recorded bioanalytics against a plurality of game analytics corresponding to aspects of game play in the multi-player gaming environment over the period of time; and
based on the bioanalytics and game analytics, constructing an avatar representation of the user for the multi-player gaming environment.
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Abstract
Embodiments for fostering integration of a user in a multi-player gaming environment by a processor. Each of a plurality of user bioanalytics is recorded over a period of time as the user interacts in the multi-player gaming environment. The recorded bioanalytics are compared against a plurality of game analytics corresponding to aspects of game play in the multi-player gaming environment over the period of time. Based on the bioanalytics and game analytics, an avatar representation of the user is constructed for the multi-player gaming environment.
11 Citations
21 Claims
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1. A method for fostering integration of a user in a multi-player gaming environment by a processor, comprising:
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recording each of a plurality of user bioanalytics over a period of time as the user interacts in the multi-player gaming environment; comparing the recorded bioanalytics against a plurality of game analytics corresponding to aspects of game play in the multi-player gaming environment over the period of time; and based on the bioanalytics and game analytics, constructing an avatar representation of the user for the multi-player gaming environment. - View Dependent Claims (2, 3, 4, 5, 6, 7, 14)
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8. A system for fostering integration of a user in a multi-player gaming environment, comprising:
a processor, operational in the multi-player gaming environment, that; records each of a plurality of user bioanalytics over a period of time as the user interacts in the multi-player gaming environment, compares the recorded bioanalytics against a plurality of game analytics corresponding to aspects of game play in the multi-player gaming environment over the period of time, and based on the bioanalytics and game analytics, constructs an avatar representation of the user for the multi-player gaming environment. - View Dependent Claims (9, 10, 11, 12, 13)
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15. A computer program product for fostering integration of a user in a multi-player gaming environment by a processor, the computer program product comprising a non-transitory computer-readable storage medium having computer-readable program code portions stored therein, the computer-readable program code portions comprising:
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a first executable portion that records each of a plurality of user bioanalytics over a period of time as the user interacts in the multi-player gaming environment; a second executable portion that compares the recorded bioanalytics against a plurality of game analytics corresponding to aspects of game play in the multi-player gaming environment over the period of time; and a third executable portion that, based on the bioanalytics and game analytics, constructs an avatar representation of the user for the multi-player gaming environment. - View Dependent Claims (16, 17, 18, 19, 20, 21)
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Specification