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SYSTEM AND METHOD FOR AUTOMATIC ALIGNMENT AND PROJECTION MAPPING

  • US 20170039756A1
  • Filed: 08/07/2015
  • Published: 02/09/2017
  • Est. Priority Date: 08/07/2015
  • Status: Active Grant
First Claim
Patent Images

1. A system comprising:

  • a computing device;

    a projector; and

    at least two cameras, each of the projector and the at least two cameras mounted relative to a three-dimensional environment with respective fields of view at least partially overlapping a projection area of the projector on the three-dimensional environment;

    the computing device configured to;

    control the projector to sequentially project one or more structured light patterns configured to uniquely illuminate different portions of the three-dimensional environment;

    acquire one or more respective images from each of the at least two cameras while the projector is projecting the one or more structured light patterns, each of the one or more respective images correlated with a given respective structured light pattern;

    generate a two-dimensional mapping of the different portions of the three-dimensional environment between a projector space and a camera space by processing the respective images and correlated given respective structured light patterns;

    generate a cloud of points representing the three-dimensional environment using the two-dimensional mapping and given positions of the at least two cameras relative to the three-dimensional environment;

    determine a location, an orientation and lens characteristics of the projector relative to the three-dimensional environment, from the cloud of points;

    position a virtual camera relative to a virtual three-dimensional environment, corresponding to the three-dimensional environment, a virtual location, a virtual orientation and virtual lens characteristics of the virtual camera respectively matching the location, the orientation and the lens characteristics of the projector; and

    ,control the projector to project based on the virtual location, the virtual orientation and the virtual lens characteristics of the virtual camera.

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