METHODS FOR TRACKING AND RESPONDING TO MENTAL HEALTH CHANGES IN A USER
First Claim
1. A method for tracking and responding to mental health changes in a user, the method comprising:
- rendering a graphical object within a graphical user interface;
indexing an emotion value assigned to the graphical object through a spectrum of emotion values according to a direction of an input into the graphical user interface;
within the graphical user interface, updating the graphical object to visually correspond to the emotion value assigned to the graphical object;
recording submission of a final emotion value through the graphical user interface; and
in response to the final emotion value equaling a trigger value, distributing a prompt to an external entity to monitor the user.
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Accused Products
Abstract
One variation of a method for tracking and responding to mental health changes in a user, the method includes: rendering a graphical object within a graphical user interface; indexing an emotion value assigned to the graphical object through a spectrum of emotion values according to a direction of an input into the graphical user interface; within the graphical user interface, updating the graphical object to visually correspond to the emotion value assigned to the graphical object; recording submission of a final emotion value through the graphical user interface; and in response to the final emotion value equaling a trigger value, distributing a prompt to monitor the user to an external entity.
51 Citations
21 Claims
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1. A method for tracking and responding to mental health changes in a user, the method comprising:
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rendering a graphical object within a graphical user interface; indexing an emotion value assigned to the graphical object through a spectrum of emotion values according to a direction of an input into the graphical user interface; within the graphical user interface, updating the graphical object to visually correspond to the emotion value assigned to the graphical object; recording submission of a final emotion value through the graphical user interface; and in response to the final emotion value equaling a trigger value, distributing a prompt to an external entity to monitor the user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. A method for tracking and responding to mental health changes in a user, the method comprising:
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rendering a graphical object within a graphical user interface; indexing an emotion value assigned to the graphical object according to a direction of a swipe input over the graphical object within the graphical user interface; updating a color value and a virtual viscosity of the graphical object to correspond to the emotion value assigned to the graphical object; distributing a dynamic visual object, representing the graphical object in a color value and a virtual viscosity corresponding to a final emotion value selected by the user, to a first recipient elected by the user; in response to the final emotion value equaling a first trigger value, prompting a second recipient to contact the user; and in response to the final emotion value equaling a second trigger value representing a less content state of the user than the first trigger value, distributing the final emotion value to a mental health entity. - View Dependent Claims (17, 18, 19, 20)
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21. A method for tracking and responding to mental health changes in a user, the method comprising:
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at a computing device linked to the user, receiving an emotion value, on a spectrum of emotion values, selected by the user; recording the emotion value in a database of emotion values entered by the user; enabling access to a process on the computing device in response to receipt of the emotion value; and in response to the emotion value equaling a trigger value corresponding to a low state of contentment, distributing a second prompt to a mental health representative to monitor the user.
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Specification