Immersive Object Testing System
First Claim
1. An object testing system comprising:
- a motion capture system that detects motions of a human operator and generates information about the motions; and
a model manager that creates an avatar representing the human operator;
places the avatar in a three-dimensional environment with a model of an object;
displays the three-dimensional environment with the model of the object and the avatar from a viewpoint relative to the avatar on a display system;
receives live information about the object that is under testing in a live environment;
identifies a change in the object from applying the live information to the model of the object; and
displays the change in the model of the object on the display system as seen from the viewpoint relative to the avatar in the three-dimensional environment.
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Accused Products
Abstract
An object testing system and method for testing an object. A three-dimensional environment is displayed with a model of an object and an avatar from a viewpoint relative to the avatar on a display system viewed by a human operator. The object is under testing in a live environment. Information about motions of the human operator that are detected is generated. Live information about the object that is under testing in the live environment is received. A change in the object from applying the live information to the model of the object is identified. The change in the model of the object is displayed on the display system as seen from the viewpoint relative to the avatar in the three-dimensional environment.
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Citations
22 Claims
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1. An object testing system comprising:
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a motion capture system that detects motions of a human operator and generates information about the motions; and a model manager that creates an avatar representing the human operator;
places the avatar in a three-dimensional environment with a model of an object;
displays the three-dimensional environment with the model of the object and the avatar from a viewpoint relative to the avatar on a display system;
receives live information about the object that is under testing in a live environment;
identifies a change in the object from applying the live information to the model of the object; and
displays the change in the model of the object on the display system as seen from the viewpoint relative to the avatar in the three-dimensional environment. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method for testing an object, the method comprising:
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displaying a three-dimensional environment with a model of the object and an avatar from a viewpoint relative to the avatar on a display system viewed by a human operator, wherein the object is under testing in a live environment; generating information about motions of the human operator that are detected; receiving live information about the object that is under testing in the live environment; identifying a change in the object from applying the live information to the model of the object; and displaying the change in the model of the object on the display system as seen from the viewpoint relative to the avatar in the three-dimensional environment. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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Specification