USER GESTURE RECOGNITION
First Claim
1. A method of providing input to a computing device, the computing device comprising a processor, memory, a display having a viewing surface and at least three cameras having respective fields of view, the method comprising the steps of:
- capturing corresponding images with the cameras;
identifying input gestures using the captured images; and
interpreting the identified gestures as input to the computing device;
whereinat least one of the cameras is orientated such that the respective field of view lies adjacent to the viewing surface of the display; and
whereinidentifying input gestures in the captured images comprises first choosing between images captured by either a first camera or a second camera and then using the chosen image to identify input gestures,wherein identifying input gestures in the captured images is further based on images captured by a third camera,wherein choosing between images captured by either the first camera or the second camera comprises comparing information between images captured by the first camera and images captured by the second camera, andwherein comparing information comprises comparing a standard deviation of information contained in an image captured by the first camera to a standard deviation of information contained in an image captured by the second camera.
2 Assignments
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Accused Products
Abstract
A method and device for gesture recognition, wherein the gesture is executed by a user in a gesture region which may be defined relative to a display surface. In an embodiment, the gesture comprises a select gesture and the device comprises at least three cameras operating in the visual range where a first camera is used to determine a horizontal location of the select gesture and the other cameras are used to determine a vertical location thereof. A device for providing input to a computing device comprises a rectangular display having a viewing surface and at least three cameras having respective fields of view. A first camera and a second camera are located at respective adjacent corners of the display and a third camera is located at an edge of the display between the first and second cameras.
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Citations
31 Claims
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1. A method of providing input to a computing device, the computing device comprising a processor, memory, a display having a viewing surface and at least three cameras having respective fields of view, the method comprising the steps of:
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capturing corresponding images with the cameras; identifying input gestures using the captured images; and interpreting the identified gestures as input to the computing device;
whereinat least one of the cameras is orientated such that the respective field of view lies adjacent to the viewing surface of the display; and
whereinidentifying input gestures in the captured images comprises first choosing between images captured by either a first camera or a second camera and then using the chosen image to identify input gestures, wherein identifying input gestures in the captured images is further based on images captured by a third camera, wherein choosing between images captured by either the first camera or the second camera comprises comparing information between images captured by the first camera and images captured by the second camera, and wherein comparing information comprises comparing a standard deviation of information contained in an image captured by the first camera to a standard deviation of information contained in an image captured by the second camera. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. A device for providing input to a computing device, the computing device comprising a processor and memory, the device comprising a rectangular display having a viewing surface and at least three cameras having respective fields of view,
wherein a first camera and a second camera are located at respective adjacent corners of the display and a third camera is located at an edge of the display between the first and second cameras.
Specification