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METHOD AND SYSTEM FOR POSITIONING A VIRTUAL OBJECT IN A VIRTUAL SIMULATION ENVIRONMENT

  • US 20170092000A1
  • Filed: 09/25/2015
  • Published: 03/30/2017
  • Est. Priority Date: 09/25/2015
  • Status: Abandoned Application
First Claim
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1. A method for positioning a virtual object in a virtual simulation environment by a data processing system, wherein the virtual simulation environment comprises a virtual scene reflecting a real scene of a real environment, and wherein the virtual simulation environment is provided at least one virtual object representing at least one real object of the real environment, the at least one virtual object being defined by a three-dimensional (3D) virtual model, the method comprising:

  • receiving a positioning of a 3D camera in the real scene;

    registering the 3D camera in the virtual simulation environment;

    receiving a positioning of a real object at a specific position and a specific orientation in the real scene;

    capturing, by the 3D camera, at least one 3D image of the real object positioned in the real scene;

    identifying, from the at least one captured 3D image, the real object;

    linking the identified real object to a corresponding virtual object;

    extracting location data of the specific position and of the specific orientation in the real scene of the identified real object;

    positioning the linked virtual object at a specific virtual position and at a specific virtual orientation in the virtual scene reflecting the specific position and the specific orientation of the corresponding real object in the real scene, the positioning comprising using the extracted location data.

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