DRIVER FACTS BEHAVIOR INFORMATION STORAGE SYSTEM
4 Assignments
0 Petitions
Accused Products
Abstract
Methods and systems for tracking user behavior, the user behavior including one or more of: one or more user actions and one or more user interactions with a vehicle. A storage system stores the user behavior, where the tracked user behavior is associated with a driver and the storage system is capable of storing the tracked behavior for the driver from a plurality of vehicles.
-
Citations
40 Claims
-
1-20. -20. (canceled)
-
21. A driving interaction game system for a vehicle, comprising:
-
a games module adapted to receive information collected by one or more vehicle sensors and driver sensors of the vehicle, wherein the information is collected while the vehicle is being driven by a user; a rules set including one or more game rules for interactive driving games for the vehicle, wherein the one or more game rules define acceptable driving behavior for the interactive driving games; a scoring module adapted to; monitor the received information; determine, based on the received information, a driving performance of the user driving the vehicle; and generate, based at least partially on the driving performance of the user driving the vehicle and the one or more game rules, a user score rating the driving performance of the user while driving the vehicle; and a driver facts data storage memory adapted to store at least the user score. - View Dependent Claims (22, 23, 25, 26, 27, 28, 29, 30)
-
-
24. The driving interaction game system 21, wherein an objective of at least one of the interactive driving games is to conserve fuel, and one or more of current fuel consumption and past fuel consumption is evaluated by the games module.
-
31. A method for providing a driving interaction game for a vehicle, comprising:
-
receiving, via a processor, information collected by one or more vehicle sensors and driver sensors of the vehicle, wherein the information is collected while the vehicle is being driven by a user; monitoring, via the processor, the received information; determining, via the processor and based on the received information, a driving performance of the user driving the vehicle; generating, via the processor and based at least partially on the driving performance of the user driving the vehicle and on one or more game rules for interactive driving games stored in a memory, a user score rating the driving performance of the user while driving the vehicle; and storing, via the processor, the user score in a driver facts data storage memory. - View Dependent Claims (32, 33, 34, 35, 36, 37, 38, 39)
-
-
40. A vehicle, comprising:
-
one or more vehicle sensors configured to monitor a state of the vehicle while the vehicle is being driven by a user; one or more driver sensors configured to monitor driving operation input provided by the user of the vehicle; a driving interaction game system, comprising; a games module adapted to receive information collected by the one or more vehicle sensors and the one or more driver sensors of the vehicle; a rules set including one or more game rules for interactive driving games for the vehicle, wherein the one or more game rules define acceptable driving behavior for a plurality of interactive driving games; a scoring module adapted to; monitor the received information; determine, based on the received information, a driving performance of the user driving the vehicle; and generate, based at least partially on the driving performance of the user driving the vehicle and the one or more game rules, a user score rating the driving performance of the user while driving the vehicle; and a driver facts data storage memory adapted to store at least the user score.
-
Specification