SYSTEM AND METHOD FOR ONLINE GAMING AND SHOPPING
First Claim
1. A computer-implemented method of social online gaming, the method comprising:
- providing a platform, the platform enabling an advertiser to advertise and sell a product, and the platform enabling a plurality of gamers to play interactive games and buy products from advertisers;
updating a balance of an advertiser based on a financial transaction received from the advertiser;
updating an amount of points in a global pot according to the financial transaction;
allocating points to a gamer and updating a pot of the gamer according to the allocated points; and
upon determining that, using points, the gamer purchased a product from the advertiser, reducing the balance of the advertiser according to the number of points used by the gamer for purchasing the product.
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Accused Products
Abstract
A system and method may include providing a platform, the platform enabling an advertiser to advertise and sell a product, and the platform enabling a plurality of gamers to play interactive games and buy products from advertisers. A system and method may include allocating points to a gamer, and, upon determining that, using points, the gamer purchased a product from the advertiser, reducing a balance of the advertiser according to the number of points used by the gamer for purchasing the product. A playroom may be associated with an advertiser. A system and method may include enabling gamers to use points for purchasing goods from an advertiser if the amount of points in the pot of the advertiser is greater than zero.
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Citations
20 Claims
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1. A computer-implemented method of social online gaming, the method comprising:
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providing a platform, the platform enabling an advertiser to advertise and sell a product, and the platform enabling a plurality of gamers to play interactive games and buy products from advertisers; updating a balance of an advertiser based on a financial transaction received from the advertiser; updating an amount of points in a global pot according to the financial transaction; allocating points to a gamer and updating a pot of the gamer according to the allocated points; and upon determining that, using points, the gamer purchased a product from the advertiser, reducing the balance of the advertiser according to the number of points used by the gamer for purchasing the product. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A hardware server configured to:
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provide a platform, the platform enabling an advertiser to advertise and sell a product, and the platform enabling a plurality of gamers to play interactive games and buy products from advertisers; update a balance of an advertiser based on a financial transaction received from the advertiser; update an amount of points in a global pot according to the financial transaction; allocate points to a gamer and updating a pot of the gamer according to the allocated points; and upon determining that, using points, the gamer purchased a product from the advertiser, reduce the balance of the advertiser according to the number of points used by the gamer for purchasing the product. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20)
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Specification