Voice Communication Method And System In Game Applications
First Claim
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1. A voice communication method in a game application, comprising:
- receiving a voice communication instruction in a game process;
the voice communication instruction comprising a communication identification of a game client that receives voice data;
performing voice recording according to the voice communication instruction;
performing coding and compression processing on voice data obtained by voice recording; and
sending the voice data that has gone through the coding and compression processing to a corresponding game client according to the communication identification.
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Abstract
A voice communication method and system in a game application are provided. The method includes receiving a voice communication instruction in a game process. The voice communication instruction may be a communication identification of a game client that receives voice data. The method also performs voice recording according to the instruction, performs coding and compression processing on the voice data, and sends the voice data that has gone through the coding and compression processing to a corresponding game client.
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Citations
11 Claims
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1. A voice communication method in a game application, comprising:
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receiving a voice communication instruction in a game process;
the voice communication instruction comprising a communication identification of a game client that receives voice data;performing voice recording according to the voice communication instruction; performing coding and compression processing on voice data obtained by voice recording; and sending the voice data that has gone through the coding and compression processing to a corresponding game client according to the communication identification. - View Dependent Claims (2, 3, 4)
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5. A voice communication method in a game application, comprising:
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displaying a corresponding message prompt on an operating interface of a game client in a case that a voice data is sent to the game client; receiving a triggering instruction of the message prompt and acquiring corresponding voice data according to the triggering instruction; and playing the voice data. - View Dependent Claims (6, 7)
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8. A voice communication system in a game application, comprising a first game client, the first game client comprising:
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a communication instruction receiving module, configured to receive a voice communication instruction in a game process, the voice communication instruction comprising a communication identification of a game client that receives voice data; a voice recording module, configured to perform voice recording according to the voice communication instruction; and a coding and transmission module, configured to perform coding and compression processing on voice data obtained by voice recording and send the voice data that has gone through the coding and compression processing to a corresponding game client according to the communication identification. - View Dependent Claims (9, 10, 11)
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Specification