USER INTERFACE USING TAGGED MEDIA, 3D INDEXED VIRTUAL REALITY IMAGES, AND GLOBAL POSITIONING SYSTEM LOCATIONS, FOR ELECTRONIC COMMERCE
First Claim
1. A method for creating, managing, and conducting transactions through, a consumer-controlled electronic product store, comprising:
- providing an eCommerce environment comprising a database system, a user interface system comprising a consumer interface operable at least in part by at least one consumer computing device to receive user inputs from and provide information to the consumer, and at least one computer processor;
operating the at least one computer processor to process a set of instructions to;
receive at least one subscription input from the consumer via the consumer interface to subscribe as a consumer member of the environment by creating a consumer member account with a corresponding consumer ID and one or more respective consumer member records within the database system, and such that the consumer member may log off-line out from and then log on-line back into the environment via the consumer interface;
provide a readable storage in the database system for the consumer to store an inventory of saved item records under the consumer member account as a consumer product store controlled by the consumer;
in response to item save inputs from the consumer member via the consumer interface, store item records, which comprise item identification (ID) information tagged to correspond with and identify respective items for potential purchase, in the consumer product store under the respective consumer member'"'"'s account;
maintain the consumer member'"'"'s inventory in the consumer product store while the consumer is logged off-line from the environment, such that the saved item records are thereafter recallable by the consumer member from the inventory at a later on-line access event and time; and
in response to a transaction input for a saved item record, conduct a transaction for the respective item.
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Accused Products
Abstract
A user interface operated via at least one consumer computing device, a database, and at least one host computer processor, provide an electronic commerce (eCommerce) environment for secured transactions between consumer and vendor members subscribed to the environment. Digital product images are scaled into digital images of environments of intended use for virtual reality observation. Tags to product representations or other features of media performance transmissions are scanned by consumer members for product purchasing, saving for later purchase, and/or sharing with other consumers (e.g. via social networks). Consumers create their own consumer product store with an inventory of items saved within the environment database for later purchasing or sharing. Original vendors initially providing items saved by consumers are rewarded commissions if later purchased from other vendors. Sharing saved items between consumers is also rewarded and provides an efficient B2C2C sCommerce environment and marketplace centered on products and driven by consumers.
14 Citations
39 Claims
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1. A method for creating, managing, and conducting transactions through, a consumer-controlled electronic product store, comprising:
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providing an eCommerce environment comprising a database system, a user interface system comprising a consumer interface operable at least in part by at least one consumer computing device to receive user inputs from and provide information to the consumer, and at least one computer processor; operating the at least one computer processor to process a set of instructions to; receive at least one subscription input from the consumer via the consumer interface to subscribe as a consumer member of the environment by creating a consumer member account with a corresponding consumer ID and one or more respective consumer member records within the database system, and such that the consumer member may log off-line out from and then log on-line back into the environment via the consumer interface; provide a readable storage in the database system for the consumer to store an inventory of saved item records under the consumer member account as a consumer product store controlled by the consumer; in response to item save inputs from the consumer member via the consumer interface, store item records, which comprise item identification (ID) information tagged to correspond with and identify respective items for potential purchase, in the consumer product store under the respective consumer member'"'"'s account; maintain the consumer member'"'"'s inventory in the consumer product store while the consumer is logged off-line from the environment, such that the saved item records are thereafter recallable by the consumer member from the inventory at a later on-line access event and time; and in response to a transaction input for a saved item record, conduct a transaction for the respective item. - View Dependent Claims (2, 3, 4, 7, 10, 13, 14, 15, 18, 19, 20, 21, 25)
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5-6. -6. (canceled)
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8-9. -9. (canceled)
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11-12. -12. (canceled)
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16-17. -17. (canceled)
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22-24. -24. (canceled)
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26. An electronic commerce (eCommerce) method, comprising:
providing an eCommerce environment comprising a database system, a user interface system, and at least one computer processor that is operable in an operating mode to process a set of computer instructions stored in a computer readable storage medium to operate the database system and user interface system to; allow vendors of items for sale to subscribe as vendor members within the environment by creating and storing respective vendor member records corresponding with respective vendor member accounts within the database system and via the user interface system; allow the vendor members, via the user interface system, to register information related to items for sale as item records corresponding with the respective vendor member accounts within the database system; allow consumers to subscribe as consumer members of the environment by creating and storing respective consumer member records corresponding with respective consumer member accounts within the database system and via the user interface system; provide a readable storage in the database system for the consumer member to store an inventory of saved item records on the consumer member'"'"'s account as a consumer product store controlled by the consumer member; allow a consumer member, via the user interface system, to store item records flagged to respective items for potential purchase under the consumer'"'"'s product store under the respective consumer member'"'"'s account; maintain the consumer member'"'"'s saved inventory in the consumer product store off-line for the consumer member to recall items from its inventory at a later access event and time after storing the items; and allow the consumer member to recover the stored record of the flagged item and to provide a purchase input to initiate a purchase transaction for the item. - View Dependent Claims (27)
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28. A business-to-consumer-to-consumer (B2C2C) social media commerce (sCommerce) method, comprising:
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providing a B2C2C sCommerce environment comprising a database system, a user interface system comprising a consumer interface operated at least in part by at least one consumer computing device to receive user inputs from and provide information to respective consumer users, and at least one computer processor; and operating the at least one computer processor to process a set of computer instructions to; receive at least one subscription input from each consumer via the consumer interface to subscribe as a consumer member of the environment by creating a consumer member account with a corresponding consumer ID and one or more respective consumer member records within the database system, and such that the respective consumer member may log off-line out from and then log on-line back into the environment via the consumer interface; in response to a tag input from a first said consumer member via the respective consumer interface, tag an item record within the database system, and corresponding with an item for sale, with an association to the first consumer member'"'"'s respective consumer ID or consumer member account; in response to a share input from the first consumer member via the respective consumer interface, share information related to the tagged item with a second consumer member; track and record the tagged, shared item as corresponding with the first consumer member as a first source consumer member and with the second consumer member as a first recipient consumer member; in response to a purchase input from the first recipient consumer member, or from a third consumer member as a subsequent recipient consumer member following a second sharing of the tagged item shared by the first recipient consumer member as a second source consumer member, conduct a purchase transaction for the tagged item on behalf of the respective consumer member; and provide a benefit to the first source consumer member as a result of at least one of (a) the item sharing and (b) the purchase transaction. - View Dependent Claims (29)
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30-36. -36. (canceled)
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37. A method for tagging and processing media content of a media performance transmitted to a user, comprising:
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transmitting the media performance to a consumer user; transmitting a tag to the user to coincide with the media performance transmission, wherein the tag comprises tag information corresponding with a feature of the media content; operating a user interface at least in part via a computing device of the user for providing information to the user and receiving user inputs from the user; and operating at least one computer processor according to a set of instructions to; based at least in part upon receipt of the tag by the user, provide the user with feature identification (ID) information and transaction information for conducting a transaction related to the feature; upon providing the feature ID and transaction information or following a user input in response to the user'"'"'s receipt of the feature ID and transaction information, provide at least one transaction prompt via the user interface to receive at least one transaction input from the user to conduct an electronic transaction associated with the feature; and upon receiving said at least one transaction input, conduct the electronic transaction. - View Dependent Claims (38)
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39-94. -94. (canceled)
Specification