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SYSTEM AND METHOD FOR MANAGING BEHAVIOR

  • US 20170148264A1
  • Filed: 06/16/2015
  • Published: 05/25/2017
  • Est. Priority Date: 06/16/2014
  • Status: Abandoned Application
First Claim
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1. A computer-implemented method for managing behaviors of at least one user of one or more electronic applications, comprising:

  • receiving a set of electronic instructions defining (i) one or more virtual currency limits defining constraints or permissions related to the operation of the one or more electronic applications, each virtual currency limit associated with each of the at least one user, and (ii) a set of triggers based on least one of patterns of positive gaming behavior to incentivize and patterns of negative gaming behavior to penalize;

    periodically receiving, at a computing device, electronic indicia of activities performed by the at least one user associated with the one or more electronic applications;

    determining, by the computing device, whether the electronic indicia of activities performed by the at least one user correspond to patterns of activity which trigger at least one of the set of triggers;

    modifying the one or more virtual currency limits based at least in part in the determination that at least one of the set of triggers has been triggered;

    wherein modifying the one or more virtual currency limits includes (i) increasing a virtual currency limit if the trigger triggered is associated with at least one of the patterns of behavior to incentivize, or (ii) decreasing a virtual currency limit if the trigger triggered is associated with at least one of the patterns of behavior to penalize.

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