PROGRAM PRODUCT AND SYSTEM
First Claim
1. A non-transitory computer-readable medium including a program product for causing a user terminal to realize functions to control progress of a video game, the video game proceeding in a three-dimensional virtual space, a virtual camera being arranged in the three-dimensional virtual space,wherein the functions include:
- a first generating function configured to generate first output information on the basis of information obtained by the virtual camera;
a second generating function configured to generate second output information regarding a selection object, the selection object indicating a target object, the selection object being configured to be able to be selected, the target object being a target of an action when the video game proceeds;
a third generating function configured to generate arrangement information regarding arrangement of the selection object indicating a hidden object on the basis of a position of the virtual camera and a position of the hidden object, the hidden object being the target object existing within an angle of view of the virtual camera and not displayed on an output device; and
an outputting function configured to output a game image to the output device on the basis of the first output information, the second output information, and the arrangement information, the game image containing the selection object.
1 Assignment
0 Petitions
Accused Products
Abstract
A non-transitory computer-readable medium including a program product for causing a user terminal to realize functions to control progress of a video game that proceeds in a three-dimensional virtual space in which a virtual camera is arranged is provided. The functions include to: generate first output information on the basis of information obtained by the virtual camera; generate second output information regarding a selection object configured to be able to be selected and indicating a target object being a target of an action; generate arrangement information regarding arrangement of the selection object indicating a hidden object which is the target object existing within an angle of view of the virtual camera and not displayed on an output device; and output a game image containing the selection object to the output device on the basis of the first output information, the second output information, and the arrangement information.
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Citations
9 Claims
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1. A non-transitory computer-readable medium including a program product for causing a user terminal to realize functions to control progress of a video game, the video game proceeding in a three-dimensional virtual space, a virtual camera being arranged in the three-dimensional virtual space,
wherein the functions include: -
a first generating function configured to generate first output information on the basis of information obtained by the virtual camera; a second generating function configured to generate second output information regarding a selection object, the selection object indicating a target object, the selection object being configured to be able to be selected, the target object being a target of an action when the video game proceeds; a third generating function configured to generate arrangement information regarding arrangement of the selection object indicating a hidden object on the basis of a position of the virtual camera and a position of the hidden object, the hidden object being the target object existing within an angle of view of the virtual camera and not displayed on an output device; and an outputting function configured to output a game image to the output device on the basis of the first output information, the second output information, and the arrangement information, the game image containing the selection object. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A system for controlling progress of a video game, the system including a communication network, a server, and a user terminal, the video game proceeding in a three-dimensional virtual space, a virtual camera being arranged in the three-dimensional virtual space, the system comprising:
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a first generating section configured to generate first output information on the basis of information obtained by the virtual camera; a second generating section configured to generate second output information regarding a selection object, the selection object indicating a target object, the selection object being configured to be able to be selected, the target object being a target of an action when the video game proceeds; a third generating section configured to generate arrangement information regarding arrangement of the selection object indicating a hidden object on the basis of a position of the virtual camera and a position of the hidden object, the hidden object being the target object existing within an angle of view of the virtual camera and not displayed on an output device of the user terminal; a transmitting section configured to transmit output information for outputting a game image on the basis of the first output information, the second output information, and the arrangement information, the game image containing the selection object; and an outputting section configured to output the game image to the output device on the basis of the output information.
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9. A non-transitory computer-readable medium including a program product for causing a user terminal to realize functions to control progress of a video game, the video game proceeding in a three-dimensional virtual space, a virtual camera being arranged in the three-dimensional virtual space,
wherein a server includes: -
a first generating function configured to generate first output information on the basis of information obtained by the virtual camera; a second generating function configured to generate second output information regarding a selection object, the selection object indicating a target object, the selection object being configured to be able to be selected, the target object being a target of an action when the video game proceeds; a third generating function configured to generate arrangement information regarding arrangement of the selection object indicating a hidden object on the basis of a position of the virtual camera and a position of the hidden object, the hidden object being the target object existing within an angle of view of the virtual camera and not displayed on a display screen of a output device of the user terminal; and a transmitting function configured to transmit, to the user terminal, information for causing the output device to output a game image on the basis of the first output information, the second output information, and the arrangement information, the game image containing the selection object, and wherein the functions include; a receiving function configured to receive, from the server, information for outputting the game image on the display screen of the output device of the user terminal.
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Specification