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Adrenaline Junkie

  • US 20170165525A1
  • Filed: 12/10/2015
  • Published: 06/15/2017
  • Est. Priority Date: 10/16/2014
  • Status: Abandoned Application
First Claim
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1. A software application comprising:

  • identifying with a mobile device, a game like approach, utilizing audible and visual logic capable of stimulating and reinforcing fitness/exercise activities via feedback derived from by promoting fear (fight or flight response), negative reinforcement and competition;

    a daily, weekly, monthly baseline target exercise level for the user;

    applying a exercise goal setting logic with the mobile device system based on a plurality of the users exercise data, the audible and visual feedback made in accordance with an exercise output analysis of the user, wherein the exercise output analysis is based on at least one factor that motivates the user to reach past the baseline, daily, weekly, monthly target exercise goals;

    displaying current and target exercise levels to the user, in order to achieve the daily, weekly, monthly target exercise goals for the user; and

    utilizing at least one of a plurality of the users exercise data that adjust the audible and visual output logic capable of stimulating and reinforcing fitness/exercise activities in order for the user to achieve increased intensity and fitness levels.

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