Connected Toys System For Bridging Between Physical Interaction Of Toys In Reality To Virtual Events
First Claim
1. A connected toy comprising a toy configured to interact with at least one other connected toy upon actual meeting of the toys in a state that the toys are not connected to a smart device, wherein said interaction allows the toy to recognize the at least one other toy and/or to exchange data with said at least one other toy, said recognition data and/or data exchanged between them is being saved on the toy and uploaded to a smart device upon reconnection of the toy to said smart device for reporting the smart device that an interaction between the toys has occurred, and to allow the smart device to make use of the data exchanged.
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Accused Products
Abstract
The invention is directed to a connected toy configured to interact with least one another connected toy upon actual meeting with said at least one another connected toy in a state that said toys are non-connected to a smart device, wherein said interaction allows the toy to recognize the at least one another toy and/or to exchange data with said at least one another toy, said recognition data and/or data exchanged between them is being saved on the toy and uploaded to a smart device upon reconnection of the toy to said smart device to report the smart device that an interaction between the toys has occurred, and to allow the smart device to make use of the exchanged data. The invention is further directed to a connected toys system configured to allow data transmission from a game occurring in the reality to a virtual game of the same connected toys.
31 Citations
22 Claims
- 1. A connected toy comprising a toy configured to interact with at least one other connected toy upon actual meeting of the toys in a state that the toys are not connected to a smart device, wherein said interaction allows the toy to recognize the at least one other toy and/or to exchange data with said at least one other toy, said recognition data and/or data exchanged between them is being saved on the toy and uploaded to a smart device upon reconnection of the toy to said smart device for reporting the smart device that an interaction between the toys has occurred, and to allow the smart device to make use of the data exchanged.
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13. A connected toys system configured to allow data transmission from a game occurring in the reality to a virtual game of the same connected toys, said system comprising:
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a. at least two connected toys configured to interact with each other upon actual meeting of said toys in a state that they are not connected to a smart device; b. at least two smart devices each is configured to be connected to one of said connected toys; and c. a server configured to connect with said at least two smart devices; wherein data obtained in said actual meeting is configured to be transferred to the smart devices in a state where each of said connected toys is connected to its smart device, and said smart devices are configured to send said data to a server and receive information and/or other data about the connected toy that it is not connected to. - View Dependent Claims (14, 15, 17, 18, 19, 20, 21, 22)
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16. (canceled)
Specification