VIRTUAL REALITY CLAMSHELL COMPUTING DEVICE
First Claim
1. A virtual reality clamshell computing device, comprising:
- a number of projection devices to project a three-dimensional image;
a number of infrared (IR) illumination devices to illuminate a users hand;
a number of IR sensors to detect IR wavelengths reflected off of the users hand;
a processor; and
a memory, the memory comprising executable code that, when executed by the processor;
extract coordinate location data from the detected IR wavelengths reflected off of the user'"'"'s hand,interpret the coordinate location as a number of gestures performed by the user, andmanipulate the display of the three-dimensional image based on the number of gestures as interpreted.
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Accused Products
Abstract
A virtual reality clamshell computing device includes a number of projection devices to project a three-dimensional image, a number of infrared OR illumination devices to illuminate a users hand, a number of IR sensors to detect IR wavelengths reflected off of the users hand, a processor, and a memory. The memory includes executable code that, when executed by the processor, extracts coordinate location data from the detected IR wavelengths reflected off of the users hand, interprets the coordinate location as a number of gestures performed by the user, and manipulates the display of the three-dimensional image based on the interpreted gestures.
20 Citations
15 Claims
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1. A virtual reality clamshell computing device, comprising:
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a number of projection devices to project a three-dimensional image; a number of infrared (IR) illumination devices to illuminate a users hand; a number of IR sensors to detect IR wavelengths reflected off of the users hand; a processor; and a memory, the memory comprising executable code that, when executed by the processor; extract coordinate location data from the detected IR wavelengths reflected off of the user'"'"'s hand, interpret the coordinate location as a number of gestures performed by the user, and manipulate the display of the three-dimensional image based on the number of gestures as interpreted. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A method of manipulating a three-dimension scene by detecting user gestures comprising:
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projecting three-dimensional data using a number of projectors to create a three-dimensional image; receiving data of user gestures manipulating the three-dimensional image; and projecting the manipulation of the three-dimensional image using the projectors. - View Dependent Claims (8, 9, 10, 11)
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12. A computer programproduct for manipulating a three-dimensional scene by detecting user gestures, the computer program product comprising:
a computer readable storage medium comprising computer usable program code embodied therewith, the computer usable program code, when executed by a processor; projects three-dimensional data in a space between two clamshell halves of a computing device to create a three-dimensional scene; detects a number of user gestures; interprets data of the user gestures to produce gesture data defining how the gestures manipulate the computing device; projects a manipulation of the three-dimensional scene based on the gesture data; and manipulates the function of he computing device based on the, gesture data. - View Dependent Claims (13, 14, 15)
Specification