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System and Method by which combining computer hardware device sensor readings and a camera, provides the best, unencumbered Augmented Reality experience that enables real world objects to be transferred into any digital space, with context, and with contextual relationships.

  • US 20170228929A1
  • Filed: 09/01/2015
  • Published: 08/10/2017
  • Est. Priority Date: 09/01/2015
  • Status: Abandoned Application
First Claim
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1. A system for defining an augmented reality capability for a mobile phone or tablet device, said system comprising:

  • a) a portable camera comprising a display and having the ability to show the current real world environment via the display;

    b) a mobile phone or tablet device comprising a computer processor and having the ability to show images, drawings, and models via the display;

    c) a software program executed by said computer processor for managing the display of said images, drawings, and models via the display;

    d) a set of controls whereby the user can interact with the software program;

    f) digital images acquired by the camera based upon user interaction specific view of a particular location;

    wherein the computer processor, via execution of the software program;

    i) receives from a user of the system a request for a particular image from the camera view ii) delivers the image to the cloud service component which;

    iii) receives the image, and uses image detection to determine what the image is then iv) delivers the image as digital 3d model v) or if not known by the cloud service, the software searches public domain models, finds one, compiles it and then delivers back the mobile phone or tablet device to be vi) rendered in the real world environment as displayed by the portable camera are aligned;

    vii) displays a digital 3d model, with a view of the current real-world environment; and

    viii) displays an adjusted digital artifact in response to an adjustment by the user of the view of the current real-world environment as displayed by the portable camera and ix) adjusts lighting projected onto the 3d object depending upon location and time of day, x) and applies physics to the object as it relates to the scene and xi) plays animations and particle effects when available

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